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Re: Chickamauga
Posted: Thu Feb 02, 2017 7:08 am
by charlesobscure
This is excellent! So is this mod now complete, or are there more additions to come?
Thank you so much!!
Re: Chickamauga
Posted: Thu Feb 02, 2017 11:25 pm
by RebBugler
This is excellent! So is this mod now complete, or are there more additions to come?
Thank you so much!!
Much Appreciated!
Working on the final day, September 20th, 1863.
Once this day is covered the Carryover Series will be complete. However, it won't be done till I play through it completely, both sides, and make final edits.
Re: Chickamauga
Posted: Fri Feb 03, 2017 6:13 am
by charlesobscure
Great - thank you so much! It's great to see some Western Theater battles, and I really appreciate all the hard work.
Re: Chickamauga
Posted: Tue Feb 14, 2017 11:27 pm
by RebBugler
Update, new scenario:
Unzip and copy to the scenarios folder
The attachment CHI07-Morningofthe20thC-Army.zip is no longer available
At last, ya get to wield the whole
Army of the Tennessee, albeit in stages - Bragg's poorly organized attack en echelon. But you General, can set it straight and right Bragg's wrongs, by steering the army to a much better outcome.
This one's a humdinger folks. Completed it a couple of weeks ago and just last night got my Major Victory of 17,252, after at least a half dozen plays, all of which were Major Defeats. Of course I tweaked stuff along the play testing route but it still boiled down to finding the best strategy to make the best of the historic limitations and high tide stands you're given.
By the way, I test all these scenarios without the carryover numbers, and for those that want to play them likewise simply adjust the pertinent line in the scenario.ini file (semi-colon ; in front or delete).
Re: Chickamauga
Posted: Sun Feb 19, 2017 5:32 pm
by the reb
Thanks RebBugler.....Downloading and plan to be Mr Bragg today.....
the Reb
Re: Chickamauga
Posted: Thu Mar 02, 2017 6:52 pm
by simovitch
I cant seem to get close to any sort of victory with the Union in "Three Bridges". So I checked the points allocation in the maplocations file and it seems pretty heavily stacked against the Union player. Anyone else notice this?
Re: Chickamauga
Posted: Fri Mar 03, 2017 9:31 pm
by RebBugler
I cant seem to get close to any sort of victory with the Union in "Three Bridges". So I checked the points allocation in the maplocations file and it seems pretty heavily stacked against the Union player. Anyone else notice this?
Guess no one noticed, and just figured it out and won it, as I did before I released it. Keys to winning are delay the Rebels' progress to your bridge objective positions and most urgently get your troops safely to your 'Retreat To' objective before they are overwhelmed.
Thanks for reporting this concern. This is a tough scenario by the 'odds against you' factor alone. Add in the necessity for a 'safely executed retreat', and it's a guaranteed challenge.
Re: Chickamauga
Posted: Sun Mar 05, 2017 11:51 pm
by RebBugler
Update, new scenario:
Unzip and copy to the scenarios folder
The attachment CHI08-Morningofthe20thU-Army.zip is no longer available
Almost didn't design this one as is because it's the beginning of the Union rout. I was strongly considering doing a full last day Union scenario and just be done with it to avoid some difficult decisions on what merits a Major Victory. Glad I didn't because I think this scenario worked out well, at least I enjoy playing it, and it sticks to the battle historically while providing for feasible Major Victory circumstances. So fear not Yankee generals, while at times as you watch helplessly when your troops are fleeing the field, you still can reach that Major Victory bar by re-establishing battle lines and holding back that continuous Gray Tide, IF YOU MAKE THE RIGHT DECISIONS.
Main download updated through this scenario,
first post.
FYI, I test all these scenarios without the carryover numbers, and for those that want to play them likewise simply adjust the pertinent line in the scenario.ini file (place a semi-colon ; in front of the 'CarryOverFrom=...' line).
Re: Chickamauga
Posted: Fri Mar 10, 2017 12:03 pm
by Jolly
I love this, so much so that I've had a new dabble in the old game - lot'sa life in it yet!
On the road to getting a nice tree balance hopefully.

Re: Chickamauga
Posted: Fri Mar 10, 2017 12:04 pm
by Jolly
I love this, so much so that I've had a new dabble in the old game - lot'sa life in it yet!
On the road to getting a nice tree balance hopefully.
The attachment Tresst_2017-03-10.jpg is no longer available