Yep, you got it...allow the player to fire at a range (or to cause his troops to rise) he prefer or, in other words, suppress "automatic" firings, rising, target selection and/or troop alignments. I know that is a lot to ask, but it you don't ask, you don't know!These features aren't currently available, but might be in a future release or patch. Sorry for the crappy answer.. Right now it's setup similar to TC2M where the unit will fire when a target is in range of it's weapon (the enemy unit gets a red target displayed over them)If a unit is armed with muskets that have an "open fire" range of 160 yards, will I have the ability to order that unit to open fire at longer range as the situation dictates? Maybe as a commander I want to expend extra ammunition to inflict a few more casualties before the enemy unit gets into the normal open fire range of 160 yards. I'm talking more about a button on the menu bar rather than a mod to adjust the open fire range in the tables. Likewise, will there be a "hold fire" button if I want an enemy unit to get closer than 160 yards before I open fire on it?
Preferred range as in, a range that the player specifies? I would have to test this to make sure (Norb or Jim might already know the answer) but I believe that if an enemy unit comes within a certain distance, they will rise up. This also goes for moving in column. Units will automatically switch to line formation if an enemy is within a certain distance.In a similar vein, is it possible to have a unit continue to "lay down" until an opposing unit is in the preferred range?

Jack Hanger
Fremont, NE