log warnings

Game won't run. Keeps crashing. Hopefully we won't get any posts here, but if we do, we'll try to help you out. You can also post any bugs that you find here. IMPORTANT: Don't post mod related problems here!
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sweeteye
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Posts: 118
Joined: Sat Mar 06, 2010 2:13 am

log warnings

Post by sweeteye »

I am getting these warnings in my log file. Wondering how I might eliminate them.


Game Launched
21:15:34
21:15:45 PR: (WARNING) Device Caps:
21:15:45 PR: (WARNING) FogTable: 1
21:15:45 PR: (WARNING) FogVertex: 1
21:15:45 PR: (WARNING) AlphaBlend: 1
21:15:45 PR: (WARNING) BilinearFilter: 1
21:15:45 PR: (WARNING) DDRAWHasAGP: 1
21:15:45 PR: (WARNING) WBuffer: 0
21:15:45 PR: (WARNING) MaxTextureWidth: 8192
21:15:45 PR: (WARNING) MaxTextureHeight: 8192
21:15:45 PR: (WARNING) SquareTexture: 0
21:15:45 PR: (WARNING) Pow2Textures: 0
21:15:45 PR: (WARNING) MaxBlendStages: 8
21:15:45 PR: (WARNING) MaxSimultaneous: 8
21:15:45 PR: (WARNING) SeparateTextureMemory: 0
21:15:45 PR: (WARNING) Projected Textures: 1
21:15:45 PR: (WARNING) Hardware TnL: 1
21:15:45 PR: (WARNING) ScissorTest: 1
21:15:45 PR: (WARNING) StencilDepth: 8
21:15:45 PR: (WARNING) Two Sided Stencil: 1
21:15:45 PR: (WARNING) NPatches: 0
21:15:45 PR: (WARNING) Pixel Shader Profile: 7
21:15:45 PR: (WARNING) Vertex Shader Profile: 4
21:15:45 Loading Defined Lists
26th Ohio Light Artillery
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Little Powell
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Re:log warnings

Post by Little Powell »

sweeteye wrote:
I am getting these warnings in my log file. Wondering how I might eliminate them.


Game Launched
21:15:34
21:15:45 PR: (WARNING) Device Caps:
21:15:45 PR: (WARNING) FogTable: 1
21:15:45 PR: (WARNING) FogVertex: 1
21:15:45 PR: (WARNING) AlphaBlend: 1
21:15:45 PR: (WARNING) BilinearFilter: 1
21:15:45 PR: (WARNING) DDRAWHasAGP: 1
21:15:45 PR: (WARNING) WBuffer: 0
21:15:45 PR: (WARNING) MaxTextureWidth: 8192
21:15:45 PR: (WARNING) MaxTextureHeight: 8192
21:15:45 PR: (WARNING) SquareTexture: 0
21:15:45 PR: (WARNING) Pow2Textures: 0
21:15:45 PR: (WARNING) MaxBlendStages: 8
21:15:45 PR: (WARNING) MaxSimultaneous: 8
21:15:45 PR: (WARNING) SeparateTextureMemory: 0
21:15:45 PR: (WARNING) Projected Textures: 1
21:15:45 PR: (WARNING) Hardware TnL: 1
21:15:45 PR: (WARNING) ScissorTest: 1
21:15:45 PR: (WARNING) StencilDepth: 8
21:15:45 PR: (WARNING) Two Sided Stencil: 1
21:15:45 PR: (WARNING) NPatches: 0
21:15:45 PR: (WARNING) Pixel Shader Profile: 7
21:15:45 PR: (WARNING) Vertex Shader Profile: 4
21:15:45 Loading Defined Lists
Yeah everyone will get those. It's something in the code and can't be eliminated.
sweeteye
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Posts: 118
Joined: Sat Mar 06, 2010 2:13 am

Re:log warnings

Post by sweeteye »

Thanks for the info. Thought maybe it had something to do with my graphics card settings.
26th Ohio Light Artillery
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norb
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Re:log warnings

Post by norb »

That is the way our graphics engine prints them out and they do help us when debugging some machines.
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