This is an AAR I wrote for my forum of residence.
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The Battle of Mummalbaugh Farm
I will be playing a sandbox mission. This is not the scripted scenarios of the main game that cover the various historical and quasi-historical engagements of the Gettysburg battle, a sandbox mission is totally unscripted and the objectives (if you choose to have them) are random. It's just you and the enemy AI who decide how the battle pans out.
Force Composition
I will be playing Major General Winfield Scott Hancock of the II Corps, Army of the Potomac (Union) that took to the field on the second day of the battle of Gettysburg. I will be commanding three divisions (commanded by Brigadier Generals John Caldwell, John F. Gibbon and Alexander Hays) and one artillery brigade (commander by Captain J. G. Hazard) amounting to just shy of 11,000 men. The enemy will be of a roughly equal size, but I won't know who exactly I'm facing until I meet them on the battlefield.
The Battlefield
I will be playing on the Picket-Pettigrew-Trimble map which covers the area of the battlefield that saw Pickett's Charge on the third day.
My Mission
My mission will be to attack and seize an area from the enemy.
Playing Style
I will be playing this battle using the "historical" difficulty setting. This means that the camera will be rooted to my General on the battlefield. I won't be able to see anything General Hancock can't see, so if I want to see something I have to move General Hancock to take a look. Furthermore, unless I'm situated right next to the unit in question, I will not be able to simply order any of my units to move where I want them to. To command my corps I will have to write an order by mixing and matching a number of stock phrases, hand it to a courier and have him gallop off to find the unit or officer the command is aimed at. Obviously, not only does this mean that it's difficult to effectively micromanage my formation, but also that there will be a delay before my orders can be implemented. This and also my map will only indicate where I am at that moment, nothing more.
Time Limit
The battle begins at 1600hrs and ends at 1900hrs.
The Battle
We start in the southern end of Gettysburg. Our target is the Mummalbaugh Farm south of Gettysburg on the Taneytown road (that eyeball indicates where I am).

Leaving my command behind I gallop up onto cemetery ridge to take a look around. A few minutes later I have the objective in sight. I can also see some Confederate infantry there, in line facing west to east.

Ok. My plan will be to station my artillery brigade and an infantry division in front of the Rebs. Hopefully my artillery barrage will be enough to tease them over and then the two divisions I have secreted on Cemetery Ridge will come crashing down into the Rebel flank. It's a very sketchy plan, but it's something for going on with. I order up my divisions. Gibbon and Hays will be stationed on Cemetery ridge with a couple of batteries detached from the artillery brigade and Caldwell will be tasked with guarding the rest of the artillery.





Runners gallop off with the orders. Soon, 10,000 men are on the move.

That's Hays's division there.

The artillery brigade moving into position.


It's time to shore up the defences here. I detach two brigades from Caldwell's division and place them on the flanks of the artillery battery. Zook's brigade will take up position in the cemetery on the right while the Irish Brigade guard the left.

The rest of Caldwell's division will form up to the left of the Irish Brigade in case the Rebs attack through the woods.


With the artillery brigade safe and secure, it's time to gallop over to the wing of my corps on Cemetery Ridge and formulate a plan of attack.
The Situation at 1650hrs
