Testing for NSD is hard. It's lots of hours of running the same scenario over and over. It's not even really playing, it's looking for bugs. It is NOT designing, the game already has designers. It is NOT critiquing the artwork, it is only finding bugs with the artwork. There is a difference. You are going to get a lot of crap as a tester, because no one likes to hear that the made a mistake, especially me. I'm a perfectionist and most of the bugs are going to be my mistakes. If you are not doing your job, you are going to be kicked off the team. If you don't have cable, fios, or fast dsl, don't even apply. You will have to download new versions often from our private ftp server. You will have to be able to play multiplayer over a good connection. You will have to have lots of time to run the game. You will be assigned things to test and you will be expected to run those things through their paces. That means running them over and over again until you are willing to risk your reputation that they are as perfect and as bug free as humans can be expected to make them. We will then fix something and you will have to do it all again... and again... and again... until you know the scenario or open play or multiplayer until you know it better than the designer. You will have to have a decent computer, if you can't run the game you can't test. You will be required to sign an NDA and snail mail it to NSD. That says that you can't talk about the game unless we give you permission. You can't post screen shots. You can't give out the test version to anyone. You can install on multiple computers in your home and get help from your family to test MP. You will have to be able to take direction, Jim, Oliver, and myself will be giving the orders and you'll be expected to follow them. You will have to put your pride on hold, as we are under a lot of pressure and although we are all respectful to each other, sometimes we are curt. So if you're overly sensitive, not a good idea to apply. If you only want to test the big name battles, take a hike. We'll decide what everyone tests. Also, if we don't know you, you probably won't get on the team. It is doubtful that we would accept anyone that can't be vouched for, sorry, but we've been burned in the past and don't want to take chances.
What is testing? It is finding bugs. But not only that, you MUST be able to RECREATE those bugs. If I cannot recreate a bug, I can't fix it. That means that you run with autosave on, then when you see a bug you immediately stop the game, rename the autosave and load it. Then start from that save and document the EXACT steps to recreate the bug, telling exactly where to look and what to look for. You then must go into our online bug database and be able to document the bug in a clear and concise manner so that it can be worked on. You also need to be familiar with what's in the database to make sure that it's not been documented already. But when in doubt, just put it in. Anything that you think is a bug, you should document. Then one of the team will decided if it's really a bug. Sometimes you'll have to fight for what you believe in, say your bug gets shot down, but you are sure that you are right. If you make a good case, you might be right. Might have to go to someone else on the team to get them to listen. It's a tough job. Then you take your save, name it to match the bug number and upload it to our server. Then when it's marked as fixed, you have to go in and retest it to make sure that it really is fixed. It's a process, but it works.
Still want to test for us

Save your sanity and don't apply if you have any doubts.
What do you get? You get to be on the inside. You get access to our server and you get to preview the game and get some of your input in the game. You get your name in the game. You might even get to write a short line in the credits. You might get your name on the scenarios that you are responsible for, have to see how this would work. You get no money. You do get access to a private testing forum and a testing mailing list and our bug database. You'll get a forum title. You will be expected to be around to answer questions once the game is out. You will be our first line of forum support.
No we are not ready yet, but I wanted to make sure that everyone had time to consider the responsibilities before we open up for volunteers.