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SOWGB SDK v1.0

Posted: Fri May 07, 2010 7:59 pm
by norb
http://www.scourgeofwar.com/Downloads/SOWGB_SDK_v1.exe

Scourge of War - Gettysburg SDK v1.00

Readme.txt
Norb Software Development, Inc. (hereinafter referred to as the "NorbSoftDev")
5/06/2010

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This SDK is provided as is, play at your own risk.

The manual provided is a work in progress. If we were to complete it before release, we would not be able to release the SDK at this point.

There is lots of documentation in the files themselves, so if you need help, take a look there, ask on the forums

INSTALLATION:

Unzip this file into the "Scourge of War - Gettysburg/Work" folder.

That will create a path of "Scourge of War - Gettysburg/Work/SDK" to the SDK.

Still to do:

Finish the manual

Provide a pack tool that will compress the mods into a single file.

Keep this updated with our changes as we release our patches.

http://www.norbsoftdev.com
http://www.scourgeofwar.com
Copyright 2010 Norb Software Development Inc
Copyright 2010 Norb Software Development Inc & TM or R as indicated.
All rights reserved. Used under authorization.
Norb Software Development, the NorbSoftDev logo, Scourge of War, and the Scourge of War logo are trademarks of Norb Software Development Inc.

************* End of File ****************

Re:SOWGB SDK v1.0

Posted: Fri May 07, 2010 8:11 pm
by BOSTON
Good luck everybody! :)

Re:SOWGB SDK v1.0

Posted: Sat May 08, 2010 12:58 am
by Ingles of the 57th
Norb,

Please advise the file size.

Downloads using the derelict communication and power supply systems in Zimbabwe have to be very carefully planned.

I had one hell of a job keeping everything stable enough for long enough to download the original game and the patches.

Thanks.

Geoff Laver
Late of Her Majesty's 57th Regiment of Foot

Re:SOWGB SDK v1.0

Posted: Sat May 08, 2010 2:03 am
by RebBugler
This should be a sticky...

Too late to upload and post, almost 2 AM here in the Ouachitas, I'll make my Bugles and Flags mod available this weekend...those DRF will be reddening your battlefields, if you please.

Re:SOWGB SDK v1.0

Posted: Sat May 08, 2010 6:12 am
by ADukes
Ingles of the 57th wrote:
Please advise the file size.
1.3MB

Re:SOWGB SDK v1.0

Posted: Sat May 08, 2010 6:33 am
by Ingles of the 57th
Thanks

I have it. I had imagined it much bigger.

Geoff Laver Late of Her Majesty's 57th Regiment of Foot

Re:SOWGB SDK v1.0

Posted: Sat May 08, 2010 7:07 am
by GShock
I suspect the boards will now become frenzied. :)

Re:SOWGB SDK v1.0

Posted: Sat May 08, 2010 10:07 am
by Michael Slaunwhite
GShock wrote:
I suspect the boards will now become frenzied. :)
I think your suspicions are going to be proved right Gshock.

Boston in an earlier thread was wondering why the chatter slowed to a trickle, good timing.

Re:SOWGB SDK v1.0

Posted: Sat May 08, 2010 10:18 am
by Kerflumoxed
Well, I must let my computer ignorance show and ask the following:

Successfully downloaded SDK and followed Little Powell's directions. Went into Work/SDK/Scenarios. Copied a file, backed out of Work/SDK/Scenarios and went into Work/Scenarios and pasted the copied file. Renamed it. Went into the game and found the renamed file where Matt said it should be. Selected it to play and I received the message that I couldn't play it because I hadn't played the previous scenario(s). Any ideas as to what I did wrong?

Thanks

Frustrated in Fremont (aka Jack) :angry:'

Concluded it may have to do with changing from MP to SP. But, don't know how to that. Help!

Re:SOWGB SDK v1.0

Posted: Sat May 08, 2010 10:23 am
by Chamberlain
Hi Kerflumoxed

I reread LP directions and it looks like he updated his directions. I haven't tried it as of yet

See below :

"If it s a carryover scenario:
You will need to open the folder of the scenario that you copied, open the Scenario.ini, at the top of the file under the [Init] section, you will need to remove any lines that say Carryover."


Hope this helps

Chamberlain