MMG debug mode

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Ephrum
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MMG debug mode

Post by Ephrum »

Sorry to bother you guys, but could someone debug the "debug mode" on MMG?
Last edited by Ephrum on Fri Feb 18, 2011 8:38 pm, edited 1 time in total.
OHIO UNIVERSITY
2nd Kentucky
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Re: MMG debug mode

Post by 2nd Kentucky »

Sorry to bother you guys, but could someone debug the "debug mode" on MMG?
I second that, all in favor? :laugh:
"I won't be wronged, I won't be insulted, and I won't be laid a hand on. I don't do these things to other people, and I require the same from them."-John Wayne
JC Edwards
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Re: MMG debug mode

Post by JC Edwards »

Poor ol' MMG Forum - keeps limping right along - sure is a lot more activity happening these days.

This is a good :)
'The path that is not seen, nor hidden, should always be flanked'
Ephrum
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Re: MMG debug mode

Post by Ephrum »

Poor ol' MMG Forum - keeps limping right along -

Yeah, it's in the old part of town, on the other side of the tracks. It's best not to go there after dark. B)
OHIO UNIVERSITY
JC Edwards
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Re: MMG debug mode

Post by JC Edwards »

Poor ol' MMG Forum - keeps limping right along -

Yeah, it's in the old part of town, on the other side of the tracks. It's best not to go there after dark. B)
Indeed! You never know when Gunfreak may be lurking about! :laugh:
'The path that is not seen, nor hidden, should always be flanked'
Ephrum
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Re: MMG debug mode

Post by Ephrum »

Poor ol' MMG Forum - keeps limping right along -

Yeah, it's in the old part of town, on the other side of the tracks. It's best not to go there after dark. B)
Indeed! You never know when Gunfreak may be lurking about! :laugh:
Or the rest of us for that matter...:)
OHIO UNIVERSITY
2nd Kentucky
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Posts: 131
Joined: Wed Sep 03, 2008 6:14 am

Re: MMG debug mode

Post by 2nd Kentucky »


Yeah, it's in the old part of town, on the other side of the tracks. It's best not to go there after dark. B)
Indeed! You never know when Gunfreak may be lurking about! :laugh:
Or the rest of us for that matter...:)
Ya, now that you mention it... I don't think its safe to go there anytime. You never know when me and Lawson are gonna have another street fight....
"I won't be wronged, I won't be insulted, and I won't be laid a hand on. I don't do these things to other people, and I require the same from them."-John Wayne
JC Edwards
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Posts: 1830
Joined: Wed Dec 05, 2007 2:37 am

Re: MMG debug mode

Post by JC Edwards »

Indeed! You never know when Gunfreak may be lurking about! :laugh:
Or the rest of us for that matter...:)
Ya, now that you mention it... I don't think its safe to go there anytime. You never know when me and Lawson are gonna have another street fight....
Street fight?! Is that what you call it? I thought it more of a Romper Room Rollover!:laugh: :P
'The path that is not seen, nor hidden, should always be flanked'
JC Edwards
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Joined: Wed Dec 05, 2007 2:37 am

Re: MMG debug mode

Post by JC Edwards »

Apparently we are having the De-Bug issue again at MMG - this is not good for the ARS Command SIM :dry:
'The path that is not seen, nor hidden, should always be flanked'
JC Edwards
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Re: MMG debug mode

Post by JC Edwards »

And yet again, we have the DEBUG MODE issue at ye olde MMG :dry:
'The path that is not seen, nor hidden, should always be flanked'
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