MP Hunt them Down - Objective Timer Feature Request
Posted: Wed Jul 13, 2011 11:10 pm
When playing versus games our group likes the balance of tactical warfare and set goals offered by the Hunt them Down with Objectives mode, but we don't like the all-too-frequent occurrence of one side starting practically on the objective. Since one side need only hold the objective for one hour and since the other side has usually started an hour's march away this means that the battle will be over before it is joined. We have resorted to ordering the objective holder's leaders out of the objective radius in order to switch the timer off, but naturally this is quite annoying.
I propose a solution: We have the ability to set when an objective will be active from. We will start the game with the objective on the map, as usual, but it will only start paying out points and counting down the timer after so many minutes into the game.
I propose a solution: We have the ability to set when an objective will be active from. We will start the game with the objective on the map, as usual, but it will only start paying out points and counting down the timer after so many minutes into the game.