
1 When in courier play orders travelling down ranks by courier and no instant 'division move' orders.
2 Enemy sighted/engaged - where? how many?
3 Units not clumping up so much on roads, if you are moving lots of troops by road, you have to pay the penalty, you get spread out. A small forced spacing between each.
4. Form up to the left of/to the right of a division/corps/army, rather than only to a person or single unit.
5. Cannon not so effective against skirmishers.
Thats all I can think of so far, none are gamebreakers, I just think that the first three especially would really add to the realism/immersion.