After installing the game again after the problems of the other day, the user scenarios will not go. They load and everything but crash when I push space bar. I have the Historical Scenarios Mod, Flags/Bugles 08, TC2M/CMP3 OOB, Blood Mod(Michael Slaunwhite) , Gunfire sounds, and Gettysburg 3 days carryover. Why won't it work. I have not tried sandbox yet. Should I deactivate, uninstall, and reinstall game because of possible folder conflict?
EDIT: Samdbox neither. Games load, just don't play
Log folder: Right after the last line, it crashes.
Game Launched
06:28:21 Version:SOWGB
1.4000
06:28:23 Loading Defined Lists
06:28:23 Initializing
06:28:23 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags v08
06:28:23 Ansi:16, TexH:4096, TexW:4096
06:28:23 SOWGB Loaded
06:28:23 06:28:23
User Scenarios will not go
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User Scenarios will not go
Last edited by william1993 on Sun Jan 15, 2012 5:34 pm, edited 1 time in total.
God darn. Holy testicles. All them people.
- Little Powell
- Reactions:
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- Joined: Thu Sep 18, 2008 10:25 am
Re: User Scenarios will not go
Probably bugles and flags. Disable it and try again.
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- Posts: 453
- Joined: Sun Jul 31, 2011 1:28 am
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- Reactions:
- Posts: 453
- Joined: Sun Jul 31, 2011 1:28 am
Re: User Scenarios will not go
New Log
Game Launched
06:55:03 Version:SOWGB
1.4000
06:55:11 Loading Defined Lists
06:55:12 Initializing
06:55:12 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags v08
06:55:12 Ansi:16, TexH:4096, TexW:4096
06:55:12 SOWGB Loaded
06:55:12 06:55:12
06:55:15 PR: (WARNING) Device Lost
06:55:26 PR: (WARNING) Device Reset
06:56:13 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\BloodMod
06:56:13 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg 3Days Carryover
06:56:13 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Gun Fire Sounds
06:56:13 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Historical Scenarios Mod
06:56:13 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\TC2M_CMP30_OOBS
06:56:13 Loading GB01-MOD-July1-The Boys Got Their Dander Up (U-Cav Div)
06:56:13 Load your muskets...
06:56:13 06:56:13
06:56:13 Loading GB01-MOD-July1-The Boys Got Their Dander Up (U-Cav Div)
06:56:13 Loading Map (1_mcpherson)
09:50:00 Loading Defined Lists
09:50:00 Loading Graphics
09:50:00 ----------------loading: GFX_Obj_Major
09:50:00 ----------------loading: GFX_Obj_UMajor
09:50:00 ----------------loading: GFX_Obj_CMajor
09:50:00 Loading Drills
09:50:00 Loading Experience Levels
09:50:00 Loading Personalities
09:50:00 Loading Tables
09:50:00 Loading Orders
09:50:00 Loading Battle Plans
09:50:00 Loading Ground Map
09:50:00 Building Map
09:50:00 Loading Explosions
09:50:00 ----------------loading: GFX_Smoke_1A
09:50:00 ----------------loading: GFX_Smoke_1B
09:50:00 ----------------loading: GFX_Smoke_1C
09:50:00 ----------------loading: GFX_Smoke_1D
09:50:00 ----------------loading: GFX_Smoke_2A
09:50:00 ----------------loading: GFX_Smoke_2B
09:50:00 ----------------loading: GFX_Smoke_2C
09:50:00 ----------------loading: GFX_Smoke_2D
09:50:00 ----------------loading: GFX_Smoke_3A
09:50:00 ----------------loading: GFX_Smoke_3B
09:50:00 ----------------loading: GFX_Smoke_3C
09:50:00 ----------------loading: GFX_Smoke_3D
09:50:00 Loading Artillery Ammo
09:50:00 ----------------loading: GFX_Burst_Solid
09:50:00 ----------------loading: GFX_Burst_Shell
09:50:00 ----------------loading: GFX_Burst_Shrapnel
09:50:00 ----------------loading: GFX_Burst_Canister
09:50:00 Loading Arsenal
09:50:00 Applying layout to map
09:50:00 Loading 2nd String
09:50:00 ----------------loading: GFX_Burst_Ground_1
09:50:00 ----------------loading: GFX_Burst_Ground_2
09:50:00 ----------------loading: GFX_Burst_Ground_3
09:50:00 ----------------loading: GFX_Burst_Ground_4
09:50:00 ----------------loading: GFX_Obj_Shadow
09:50:00 Building Armies
09:50:00 ----------------loading: GFX_USA_Cdr_01-1_Walk
09:50:00 Texture file not found NAME:GFX_USA_CDR_01-1_WALK at PATH: FILE:USA_H_Cdr_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_Cdr_01-1_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cdr_01-2_Stand
09:50:00 Texture file not found NAME:GFX_USA_CDR_01-2_STAND at PATH: FILE:USA_H_Cdr_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cdr_01-3_Run
09:50:00 Texture file not found NAME:GFX_USA_CDR_01-3_RUN at PATH: FILE:USA_H_Cdr_01-3_Run_1.dds
09:50:00 Could not load sprite GFX_USA_Cdr_01-3_Run at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cdr_01-4_Death
09:50:00 Texture file not found NAME:GFX_USA_CDR_01-4_DEATH at PATH: FILE:USA_H_Cdr_01-4_Death_1.dds
09:50:00 Could not load sprite GFX_USA_Cdr_01-4_Death at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-1_Walk
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-1_WALK at PATH: FILE:USA_H_Cav_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-1_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-2_Stand
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-2_STAND at PATH: FILE:USA_H_Cav_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-2_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-4_Run
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-4_RUN at PATH: FILE:USA_H_Cav_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-4_Run at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-5_Charge
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-5_CHARGE at PATH: FILE:USA_H_Cav_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-5_Charge at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-6_Melee
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-6_MELEE at PATH: FILE:USA_H_Cav_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-6_Melee at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-7_Death_1
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-7_DEATH_1 at PATH: FILE:USA_H_Cav_01-7_Death_1-1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-7_Death_1 at Graphics\Units\
09:50:00 ----------------loading: GFX_US_National
09:50:00 ----------------loading: GFX_FlagFlair
09:50:00 ----------------loading: GFX_Wheel
09:50:00 ----------------loading: GFX_US_1C_HQ
09:50:00 ----------------loading: GFX_US_1C1D
09:50:00 ----------------loading: GFX_US_1C1D1B
09:50:00 ----------------loading: GFX_USA_Inf_01-1_Walk_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-1_WALK_S at PATH: FILE:USA_H_Inf_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-1_Walk_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-2_Stand_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-2_STAND_S at PATH: FILE:USA_H_Inf_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-2_Stand_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Load_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_LOAD_S at PATH: FILE:USA_H_Inf_01-3_Fire_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Load_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Ready_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_READY_S at PATH: FILE:USA_H_Inf_01-3_Fire_5.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Ready_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Fire_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_FIRE_S at PATH: FILE:USA_H_Inf_01-3_Fire_8.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Fire_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-4_Run_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-4_RUN_S at PATH: FILE:USA_H_Inf_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-4_Run_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-5_Charge_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-5_CHARGE_S at PATH: FILE:USA_H_Inf_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-5_Charge_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-6_Melee_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-6_MELEE_S at PATH: FILE:USA_H_Inf_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-6_Melee_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-7_Prone_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-7_PRONE_S at PATH: FILE:USA_H_Inf_01-7_Prone_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-7_Prone_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-8_Death_1_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-8_DEATH_1_S at PATH: FILE:USA_H_Inf_01-8_Death_1-1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-8_Death_1_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-1_Walk
09:50:00 Texture file not found NAME:GFX_USA_INF_01-1_WALK at PATH: FILE:USA_H_Inf_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-1_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-2_Stand
09:50:00 Texture file not found NAME:GFX_USA_INF_01-2_STAND at PATH: FILE:USA_H_Inf_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-2_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Load
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_LOAD at PATH: FILE:USA_H_Inf_01-3_Fire_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Load at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Ready
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_READY at PATH: FILE:USA_H_Inf_01-3_Fire_5.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Ready at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Fire
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_FIRE at PATH: FILE:USA_H_Inf_01-3_Fire_8.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Fire at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-4_Run
09:50:00 Texture file not found NAME:GFX_USA_INF_01-4_RUN at PATH: FILE:USA_H_Inf_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-4_Run at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-5_Charge
09:50:00 Texture file not found NAME:GFX_USA_INF_01-5_CHARGE at PATH: FILE:USA_H_Inf_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-5_Charge at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-6_Melee
09:50:00 Texture file not found NAME:GFX_USA_INF_01-6_MELEE at PATH: FILE:USA_H_Inf_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-6_Melee at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-7_Prone
09:50:00 Texture file not found NAME:GFX_USA_INF_01-7_PRONE at PATH: FILE:USA_H_Inf_01-7_Prone_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-7_Prone at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-8_Death_1
09:50:00 Texture file not found NAME:GFX_USA_INF_01-8_DEATH_1 at PATH: FILE:USA_H_Inf_01-8_Death_1-1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-8_Death_1 at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-1_Walk_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-1_WALK_T at PATH: FILE:USA_H_Inf_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-1_Walk_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-2_Stand_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-2_STAND_T at PATH: FILE:USA_H_Inf_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-2_Stand_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Load_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_LOAD_T at PATH: FILE:USA_H_Inf_01-3_Fire_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Load_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Ready_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_READY_T at PATH: FILE:USA_H_Inf_01-3_Fire_5.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Ready_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Fire_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_FIRE_T at PATH: FILE:USA_H_Inf_01-3_Fire_8.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Fire_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-4_Run_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-4_RUN_T at PATH: FILE:USA_H_Inf_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-4_Run_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-5_Charge_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-5_CHARGE_T at PATH: FILE:USA_H_Inf_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-5_Charge_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-6_Melee_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-6_MELEE_T at PATH: FILE:USA_H_Inf_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-6_Melee_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-7_Prone_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-7_PRONE_T at PATH: FILE:USA_H_Inf_01-7_Prone_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-7_Prone_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-8_Death_1_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-8_DEATH_1_T at PATH: FILE:USA_H_Inf_01-8_Death_1-1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-8_Death_1_t at Graphics\Units\
09:50:00 ----------------loading: GFX_US_National_Regt
09:50:00 ----------------loading: GFX_US_IN_Regt
09:50:00 ----------------loading: GFX_US_MI_Regt
09:50:00 ----------------loading: GFX_US_Eagle_Regt
09:50:00 ----------------loading: GFX_US_1C1D2B
09:50:00 ----------------loading: GFX_US_NY_Regt
09:50:00 ----------------loading: GFX_US_PA_Regt
09:50:00 ----------------loading: GFX_US_ME
09:50:00 ----------------loading: GFX_USA_Art_01-1_Walk_Gun-Limbered
09:50:00 Texture file not found NAME:GFX_USA_ART_01-1_WALK_GUN-LIMBERED at PATH: FILE:USA_H_Art_01-1_Walk_Gun-Limbered_1.dds
09:50:00 Could not load sprite GFX_USA_Art_01-1_Walk_Gun-Limbered at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-2_Stand_Gun-Limbered
09:50:00 Texture file not found NAME:GFX_USA_ART_01-2_STAND_GUN-LIMBERED at PATH: FILE:USA_H_ART_01-2_STAND_GUN-LIMBERED_1.DDS
09:50:00 Could not load sprite GFX_USA_Art_01-2_Stand_Gun-Limbered at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-4_Death_Gun
09:50:00 ----------------loading: GFX_USA_Art_01-1_Walk_Limber
09:50:00 Texture file not found NAME:GFX_USA_ART_01-1_WALK_LIMBER at PATH: FILE:USA_H_Art_01-1_Walk_Limber_1.dds
09:50:00 Could not load sprite GFX_USA_Art_01-1_Walk_Limber at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-2_Stand_Limber
09:50:00 Texture file not found NAME:GFX_USA_ART_01-2_STAND_LIMBER at PATH: FILE:USA_H_ART_01-2_STAND_LIMBER_1.DDS
09:50:00 Could not load sprite GFX_USA_Art_01-2_Stand_Limber at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_TRANS_Horses_Walk
09:50:00 Texture file not found NAME:GFX_USA_TRANS_HORSES_WALK at PATH: FILE:USA_H_TRANS_Horses_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_TRANS_Horses_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_TRANS_Horses_Stand
09:50:00 Texture file not found NAME:GFX_USA_TRANS_HORSES_STAND at PATH: FILE:USA_H_TRANS_HORSES_STAND_1.DDS
09:50:00 Could not load sprite GFX_USA_TRANS_Horses_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-1_Walk_Gun-Limbered
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-1_WALK_GUN-LIMBERED at PATH: FILE:CSA_H_Art_01-1_Walk_Gun-Limbered_1.dds
09:50:00 Could not load sprite GFX_CSA_Art_01-1_Walk_Gun-Limbered at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-2_Stand_Gun-Limbered
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-2_STAND_GUN-LIMBERED at PATH: FILE:CSA_H_ART_01-2_STAND_GUN-LIMBERED_1.DDS
09:50:00 Could not load sprite GFX_CSA_Art_01-2_Stand_Gun-Limbered at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-8_DEATH_1 at PATH: FILE:CSA_H_Inf_01-8_Death_1-1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-8_Death_1 at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-4_Death_Gun
09:50:00 ----------------loading: GFX_CSA_Art_01-1_Walk_Limber
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-1_WALK_LIMBER at PATH: FILE:CSA_H_Art_01-1_Walk_Limber_1.dds
09:50:00 Could not load sprite GFX_CSA_Art_01-1_Walk_Limber at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-2_Stand_Limber
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-2_STAND_LIMBER at PATH: FILE:CSA_H_ART_01-2_STAND_LIMBER_1.DDS
09:50:00 Could not load sprite GFX_CSA_Art_01-2_Stand_Limber at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_TRANS_Horses_Walk
09:50:00 Texture file not found NAME:GFX_CSA_TRANS_HORSES_WALK at PATH: FILE:CSA_H_TRANS_Horses_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_TRANS_Horses_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_TRANS_Horses_Stand
09:50:00 Texture file not found NAME:GFX_CSA_TRANS_HORSES_STAND at PATH: FILE:CSA_H_TRANS_HORSES_STAND_1.DDS
09:50:00 Could not load sprite GFX_CSA_TRANS_Horses_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-1_Walk_Gun
09:50:00 Texture file not found NAME:GFX_USA_ART_01-1_WALK_GUN at PATH: FILE:USA_H_Art_01-1_Walk_Gun_1.dds
09:50:00 Could not load sprite GFX_USA_Art_01-1_Walk_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-2_Stand_Gun
09:50:00 Texture file not found NAME:GFX_USA_ART_01-2_STAND_GUN at PATH: FILE:USA_H_Art_01-2_Stand_Gun_1.dds
09:50:00 Could not load sprite GFX_USA_Art_01-2_Stand_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-3_Load_Gun
09:50:00 Texture file not found NAME:GFX_USA_ART_01-3_LOAD_GUN at PATH: FILE:USA_H_Art_01-3_Fire_Gun_1.dds
09:50:00 Could not load sprite GFX_USA_Art_01-3_Load_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-3_Ready_Gun
09:50:00 Texture file not found NAME:GFX_USA_ART_01-3_READY_GUN at PATH: FILE:USA_H_ART_01-3_FIRE_GUN_25.DDS
09:50:00 Could not load sprite GFX_USA_Art_01-3_Ready_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-3_Fire_Gun
09:50:00 Texture file not found NAME:GFX_USA_ART_01-3_FIRE_GUN at PATH: FILE:USA_H_Art_01-3_Fire_Gun_26.dds
09:50:00 Could not load sprite GFX_USA_Art_01-3_Fire_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_US_National_Cav
09:50:00 ----------------loading: GFX_USA_TRANS_Wagon_Walk
09:50:00 Texture file not found NAME:GFX_USA_TRANS_WAGON_WALK at PATH: FILE:USA_H_TRANS_Wagon_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_TRANS_Wagon_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_TRANS_Wagon_Stand
09:50:00 Texture file not found NAME:GFX_USA_TRANS_WAGON_STAND at PATH: FILE:USA_H_TRANS_WAGON_STAND_1.DDS
09:50:00 Could not load sprite GFX_USA_TRANS_Wagon_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_TRANS_Mules_Walk
09:50:00 Texture file not found NAME:GFX_TRANS_MULES_WALK at PATH: FILE:TRANS_H_Mules_Walk_1.dds
09:50:00 Could not load sprite GFX_TRANS_Mules_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_TRANS_Mules_Stand
09:50:00 Texture file not found NAME:GFX_TRANS_MULES_STAND at PATH: FILE:TRANS_H_MULES_STAND_1.DDS
09:50:00 Could not load sprite GFX_TRANS_Mules_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_TRANS_Wagon_Walk
09:50:00 Texture file not found NAME:GFX_CSA_TRANS_WAGON_WALK at PATH: FILE:CSA_H_TRANS_Wagon_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_TRANS_Wagon_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_TRANS_Wagon_Stand
09:50:00 Texture file not found NAME:GFX_CSA_TRANS_WAGON_STAND at PATH: FILE:CSA_H_TRANS_WAGON_STAND_1.DDS
09:50:00 Could not load sprite GFX_CSA_TRANS_Wagon_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_US_Cav_1C
09:50:00 ----------------loading: GFX_US_Cav_1C1D
09:50:00 ----------------loading: GFX_US_Cav_1C1D1B
09:50:00 ----------------loading: GFX_USA_Cav_01-1_Walk_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-1_WALK_S at PATH: FILE:USA_H_Cav_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-1_Walk_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-2_Stand_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-2_STAND_S at PATH: FILE:USA_H_Cav_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-2_Stand_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-4_Run_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-4_RUN_S at PATH: FILE:USA_H_Cav_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-4_Run_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-5_Charge_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-5_CHARGE_S at PATH: FILE:USA_H_Cav_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-5_Charge_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-6_Melee_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-6_MELEE_S at PATH: FILE:USA_H_Cav_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-6_Melee_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-7_Death_1_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-7_DEATH_1_S at PATH: FILE:USA_H_Cav_01-7_Death_1-1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-7_Death_1_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-4_Run_Dismounted
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-4_RUN_DISMOUNTED at PATH: FILE:USA_H_Cav_01-4_Run_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-4_Run_Dismounted at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-2_Kneel_Dismounted
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-2_KNEEL_DISMOUNTED at PATH: FILE:USA_H_Cav_01-2_Kneel_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-2_Kneel_Dismounted at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-3_Load_Dismounted
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-3_LOAD_DISMOUNTED at PATH: FILE:USA_H_Cav_01-3_Fire_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-3_Load_Dismounted at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-3_Fire_Dismounted
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-3_FIRE_DISMOUNTED at PATH: FILE:USA_H_Cav_01-3_Fire_Dismounted_3.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-3_Fire_Dismounted at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-7_Death_Dismounted
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-7_DEATH_DISMOUNTED at PATH: FILE:USA_H_Cav_01-7_Death_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-7_Death_Dismounted at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-4_Run_Dismounted_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-4_RUN_DISMOUNTED_S at PATH: FILE:USA_H_Cav_01-4_Run_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-4_Run_Dismounted_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-2_Kneel_Dismounted_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-2_KNEEL_DISMOUNTED_S at PATH: FILE:USA_H_Cav_01-2_Kneel_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-2_Kneel_Dismounted_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-3_Load_Dismounted_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-3_LOAD_DISMOUNTED_S at PATH: FILE:USA_H_Cav_01-3_Fire_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-3_Load_Dismounted_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-3_Fire_Dismounted_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-3_FIRE_DISMOUNTED_S at PATH: FILE:USA_H_Cav_01-3_Fire_Dismounted_3.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-3_Fire_Dismounted_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-7_Death_Dismounted_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-7_DEATH_DISMOUNTED_S at PATH: FILE:USA_H_Cav_01-7_Death_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-7_Death_Dismounted_s at Graphics\Units\
09:50:00 ----------------loading: GFX_US_Eagle
09:50:00 ----------------loading: GFX_US_IN
09:50:00 ----------------loading: GFX_US_NY
09:50:00 ----------------loading: GFX_US_Cav_1C1D2B
09:50:00 ----------------loading: GFX_US_PA
09:50:00 ----------------loading: GFX_CSA_Cdr_01-1_Walk
09:50:00 Texture file not found NAME:GFX_CSA_CDR_01-1_WALK at PATH: FILE:CSA_H_Cdr_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_Cdr_01-1_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cdr_01-2_Stand
09:50:00 Texture file not found NAME:GFX_CSA_CDR_01-2_STAND at PATH: FILE:CSA_H_Cdr_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_CSA_Cdr_01-2_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cdr_01-3_Run
09:50:00 Texture file not found NAME:GFX_CSA_CDR_01-3_RUN at PATH: FILE:CSA_H_Cdr_01-3_Run_1.dds
09:50:00 Could not load sprite GFX_CSA_Cdr_01-3_Run at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cdr_01-4_Death
09:50:00 Texture file not found NAME:GFX_CSA_CDR_01-4_DEATH at PATH: FILE:CSA_H_Cdr_01-4_Death_1.dds
09:50:00 Could not load sprite GFX_CSA_Cdr_01-4_Death at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cav_01-1_Walk
09:50:00 Texture file not found NAME:GFX_CSA_CAV_01-1_WALK at PATH: FILE:CSA_H_Cav_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_Cav_01-1_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cav_01-2_Stand
09:50:00 Texture file not found NAME:GFX_CSA_CAV_01-2_STAND at PATH: FILE:CSA_H_Cav_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_CSA_Cav_01-2_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cav_01-4_Run
09:50:00 Texture file not found NAME:GFX_CSA_CAV_01-4_RUN at PATH: FILE:CSA_H_Cav_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_CSA_Cav_01-4_Run at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cav_01-5_Charge
09:50:00 Texture file not found NAME:GFX_CSA_CAV_01-5_CHARGE at PATH: FILE:CSA_H_Cav_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_CSA_Cav_01-5_Charge at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cav_01-6_Melee
09:50:00 Texture file not found NAME:GFX_CSA_CAV_01-6_MELEE at PATH: FILE:CSA_H_Cav_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_CSA_Cav_01-6_Melee at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cav_01-7_Death_1
09:50:00 Texture file not found NAME:GFX_CSA_CAV_01-7_DEATH_1 at PATH: FILE:CSA_H_Cav_01-7_Death_1-1.dds
09:50:00 Could not load sprite GFX_CSA_Cav_01-7_Death_1 at Graphics\Units\
09:50:00 ----------------loading: GFX_CS_National
09:50:00 ----------------loading: GFX_CSA_Inf_01-1_Walk
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-1_WALK at PATH: FILE:CSA_H_Inf_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-1_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-2_Stand
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-2_STAND at PATH: FILE:CSA_H_Inf_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-2_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Load
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_LOAD at PATH: FILE:CSA_H_Inf_01-3_Fire_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Load at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Ready
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_READY at PATH: FILE:CSA_H_Inf_01-3_Fire_5.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Ready at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Fire
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_FIRE at PATH: FILE:CSA_H_Inf_01-3_Fire_8.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Fire at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-4_Run
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-4_RUN at PATH: FILE:CSA_H_Inf_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-4_Run at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-5_Charge
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-5_CHARGE at PATH: FILE:CSA_H_Inf_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-5_Charge at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-6_Melee
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-6_MELEE at PATH: FILE:CSA_H_Inf_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-6_Melee at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-7_Prone
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-7_PRONE at PATH: FILE:CSA_H_Inf_01-7_Prone_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-7_Prone at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-1_Walk_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-1_WALK_T at PATH: FILE:CSA_H_Inf_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-1_Walk_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-2_Stand_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-2_STAND_T at PATH: FILE:CSA_H_Inf_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-2_Stand_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Load_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_LOAD_T at PATH: FILE:CSA_H_Inf_01-3_Fire_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Load_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Ready_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_READY_T at PATH: FILE:CSA_H_Inf_01-3_Fire_5.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Ready_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Fire_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_FIRE_T at PATH: FILE:CSA_H_Inf_01-3_Fire_8.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Fire_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-4_Run_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-4_RUN_T at PATH: FILE:CSA_H_Inf_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-4_Run_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-5_Charge_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-5_CHARGE_T at PATH: FILE:CSA_H_Inf_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-5_Charge_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-6_Melee_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-6_MELEE_T at PATH: FILE:CSA_H_Inf_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-6_Melee_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-7_Prone_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-7_PRONE_T at PATH: FILE:CSA_H_Inf_01-7_Prone_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-7_Prone_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-8_DEATH_1_T at PATH: FILE:CSA_H_Inf_01-8_Death_1-1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-8_Death_1_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-1_Walk_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-1_WALK_S at PATH: FILE:CSA_H_Inf_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-1_Walk_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-2_Stand_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-2_STAND_S at PATH: FILE:CSA_H_Inf_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-2_Stand_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Load_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_LOAD_S at PATH: FILE:CSA_H_Inf_01-3_Fire_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Load_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Ready_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_READY_S at PATH: FILE:CSA_H_Inf_01-3_Fire_5.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Ready_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Fire_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_FIRE_S at PATH: FILE:CSA_H_Inf_01-3_Fire_8.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Fire_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-4_Run_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-4_RUN_S at PATH: FILE:CSA_H_Inf_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-4_Run_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-5_Charge_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-5_CHARGE_S at PATH: FILE:CSA_H_Inf_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-5_Charge_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-6_Melee_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-6_MELEE_S at PATH: FILE:CSA_H_Inf_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-6_Melee_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-7_Prone_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-7_PRONE_S at PATH: FILE:CSA_H_Inf_01-7_Prone_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-7_Prone_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-8_DEATH_1_S at PATH: FILE:CSA_H_Inf_01-8_Death_1-1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-8_Death_1_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CS_National_Regt
09:50:00 ----------------loading: GFX_CS_National_Art
09:50:00 ----------------loading: GFX_CSA_Art_01-1_Walk_Gun
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-1_WALK_GUN at PATH: FILE:CSA_H_Art_01-1_Walk_Gun_1.dds
09:50:00 Could not load sprite GFX_CSA_Art_01-1_Walk_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-2_Stand_Gun
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-2_STAND_GUN at PATH: FILE:CSA_H_Art_01-2_Stand_Gun_1.dds
09:50:00 Could not load sprite GFX_CSA_Art_01-2_Stand_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-3_Load_Gun
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-3_LOAD_GUN at PATH: FILE:CSA_H_Art_01-3_Fire_Gun_1.dds
09:50:00 Could not load sprite GFX_CSA_Art_01-3_Load_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-3_Ready_Gun
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-3_READY_GUN at PATH: FILE:CSA_H_ART_01-3_FIRE_GUN_25.DDS
09:50:00 Could not load sprite GFX_CSA_Art_01-3_Ready_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-3_Fire_Gun
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-3_FIRE_GUN at PATH: FILE:CSA_H_Art_01-3_Fire_Gun_26.dds
09:50:00 Could not load sprite GFX_CSA_Art_01-3_Fire_Gun at Graphics\Units\
09:50:00 Loading GUI
09:50:00 ----------------loading: GFX_Terrain
09:50:00 ----------------loading: GFX_Weather
09:50:00 ----------------loading: GFX_MP_Stars
09:50:00 ----------------loading: GFX_Compass
09:50:00 ----------------loading: GFX_Flags
09:50:00 ----------------loading: GFX_US_Portraits_LVL1
09:50:00 ----------------loading: GFX_US_Portraits_LVL3
09:50:00 ----------------loading: GFX_US_Portraits_LVL4
09:50:00 ----------------loading: GFX_US_Portraits_LVL5
09:50:00 ----------------loading: GFX_MS_Background
09:50:00 ----------------loading: GFX_MS_Buttons
09:50:00 ----------------loading: GFX_Bars
09:50:00 ----------------loading: GFX_CS_Portraits_LVL1
09:50:00 ----------------loading: GFX_CS_Portraits_LVL3
09:50:00 ----------------loading: GFX_CS_Portraits_LVL4
09:50:00 ----------------loading: GFX_CS_Portraits_LVL5
09:50:00 ----------------loading: GFX_BS_Background
09:50:00 ----------------loading: GFX_Groups
09:50:00 ----------------loading: GFX_Ammo
09:50:00 ----------------loading: GFX_Status_Icons
09:50:00 ----------------loading: GFX_BS_Buttons
09:50:00 ----------------loading: GFX_CS_Portraits_LVL2
09:50:00 ----------------loading: GFX_US_Portraits_LVL2
09:50:00 ----------------loading: GFX_Surrender
09:50:00 Planting Fields
09:50:00 Creating Forests
09:50:00 ----------------loading: GFX_Tree_1
09:50:00 ----------------loading: GFX_Tree_2
09:50:00 ----------------loading: GFX_Tree_3
09:50:00 ----------------loading: GFX_Tree_4
09:50:00 ----------------loading: GFX_Tree_5
09:50:00 ----------------loading: GFX_Breastworks_3
09:50:00 ----------------loading: GFX_Tree_Bare_2
09:50:00 ----------------loading: GFX_Rock_2
09:50:00 ----------------loading: GFX_Tree_Bare_4
09:50:00 ----------------loading: GFX_Rock_3
09:50:00 ----------------loading: GFX_Tree_Bare_5
09:50:00 ----------------loading: GFX_Rock_1
09:50:00 ----------------loading: GFX_Tree_Bare_6
09:50:00 ----------------loading: GFX_Rock_5
09:50:00 Bringing out the dead
09:50:00 Buying Shrubbery
09:50:00 ----------------loading: GFX_Tree_A_6
09:50:00 ----------------loading: GFX_Tree_Bare_1
09:50:00 ----------------loading: GFX_Tree_Bare_3
09:50:00 ----------------loading: GFX_Bracken_A_3
09:50:00 ----------------loading: GFX_Bracken_A_2
09:50:00 ----------------loading: GFX_Bracken_A_4
09:50:00 ----------------loading: GFX_Bracken_A_1
09:50:00 ----------------loading: GFX_Tree_A_1
09:50:00 ----------------loading: GFX_Tree_A_4
09:50:00 ----------------loading: GFX_Tree_A_3
09:50:00 ----------------loading: GFX_Tree_A_2
09:50:00 ----------------loading: GFX_Stonewall_5
09:50:00 ----------------loading: GFX_Stonewall_6
09:50:00 ----------------loading: GFX_Stonewall_7
09:50:00 ----------------loading: GFX_Tree_6
09:50:00 ----------------loading: GFX_Tree_Large_2
09:50:00 ----------------loading: GFX_Tree_Large_1
09:50:00 ----------------loading: GFX_Orchard_Peach_2
09:50:00 ----------------loading: GFX_Orchard_Peach_1
09:50:00 ----------------loading: GFX_Orchard_A_1
09:50:00 ----------------loading: GFX_Orchard_2
09:50:00 ----------------loading: GFX_Orchard_1
09:50:00 ----------------loading: GFX_Rock_6
09:50:00 ----------------loading: GFX_Gravestone_1
09:50:00 ----------------loading: GFX_Gravestone_2
09:50:00 ----------------loading: GFX_Gravestone_3
09:50:00 ----------------loading: GFX_Gravestone_4
09:50:00 ----------------loading: GFX_Gravestone_5
09:50:00 ----------------loading: GFX_Oats_1
09:50:00 ----------------loading: GFX_Corn_1
09:50:00 ----------------loading: GFX_Stonewall_1
09:50:00 ----------------loading: GFX_Stonewall_2
09:50:00 ----------------loading: GFX_Stonewall_3
09:50:00 ----------------loading: GFX_Stonewall_4
09:50:00 ----------------loading: GFX_Wheat_1
09:50:00 ----------------loading: GFX_Breastworks_1
09:50:00 ----------------loading: GFX_Breastworks_2
09:50:00 Verifying Terrain Integrity
09:50:00 Planting Shrubbery
09:50:00 Mapping Roads
09:50:00 Avoiding Buildings
09:50:00 Total Collision Objs:346
09:50:00 Drafting chain of command
09:50:00 Chain of Command: Top Commander Maj Gen George G Meade
09:50:00 Chain of Command: Top Commander General Robert E Lee
09:50:00 Loading Battle Events
09:50:00 PRESS SPACE BAR TO BEGIN
09:50:00 SOWGB Level Loaded...
09:50:00 06:56:31
I see the problem but have no idea how to fix it. And this log is for with bugles and flags disabled, but gunfire, TC2M OOBs, and everything else enabled. Apparently is a sprite problem
Game Launched
06:55:03 Version:SOWGB
1.4000
06:55:11 Loading Defined Lists
06:55:12 Initializing
06:55:12 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags v08
06:55:12 Ansi:16, TexH:4096, TexW:4096
06:55:12 SOWGB Loaded
06:55:12 06:55:12
06:55:15 PR: (WARNING) Device Lost
06:55:26 PR: (WARNING) Device Reset
06:56:13 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\BloodMod
06:56:13 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg 3Days Carryover
06:56:13 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Gun Fire Sounds
06:56:13 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\Historical Scenarios Mod
06:56:13 Mod: C:\NORBSOFTDEV\SCOURGE OF WAR - GETTYSBURG\Mods\TC2M_CMP30_OOBS
06:56:13 Loading GB01-MOD-July1-The Boys Got Their Dander Up (U-Cav Div)
06:56:13 Load your muskets...
06:56:13 06:56:13
06:56:13 Loading GB01-MOD-July1-The Boys Got Their Dander Up (U-Cav Div)
06:56:13 Loading Map (1_mcpherson)
09:50:00 Loading Defined Lists
09:50:00 Loading Graphics
09:50:00 ----------------loading: GFX_Obj_Major
09:50:00 ----------------loading: GFX_Obj_UMajor
09:50:00 ----------------loading: GFX_Obj_CMajor
09:50:00 Loading Drills
09:50:00 Loading Experience Levels
09:50:00 Loading Personalities
09:50:00 Loading Tables
09:50:00 Loading Orders
09:50:00 Loading Battle Plans
09:50:00 Loading Ground Map
09:50:00 Building Map
09:50:00 Loading Explosions
09:50:00 ----------------loading: GFX_Smoke_1A
09:50:00 ----------------loading: GFX_Smoke_1B
09:50:00 ----------------loading: GFX_Smoke_1C
09:50:00 ----------------loading: GFX_Smoke_1D
09:50:00 ----------------loading: GFX_Smoke_2A
09:50:00 ----------------loading: GFX_Smoke_2B
09:50:00 ----------------loading: GFX_Smoke_2C
09:50:00 ----------------loading: GFX_Smoke_2D
09:50:00 ----------------loading: GFX_Smoke_3A
09:50:00 ----------------loading: GFX_Smoke_3B
09:50:00 ----------------loading: GFX_Smoke_3C
09:50:00 ----------------loading: GFX_Smoke_3D
09:50:00 Loading Artillery Ammo
09:50:00 ----------------loading: GFX_Burst_Solid
09:50:00 ----------------loading: GFX_Burst_Shell
09:50:00 ----------------loading: GFX_Burst_Shrapnel
09:50:00 ----------------loading: GFX_Burst_Canister
09:50:00 Loading Arsenal
09:50:00 Applying layout to map
09:50:00 Loading 2nd String
09:50:00 ----------------loading: GFX_Burst_Ground_1
09:50:00 ----------------loading: GFX_Burst_Ground_2
09:50:00 ----------------loading: GFX_Burst_Ground_3
09:50:00 ----------------loading: GFX_Burst_Ground_4
09:50:00 ----------------loading: GFX_Obj_Shadow
09:50:00 Building Armies
09:50:00 ----------------loading: GFX_USA_Cdr_01-1_Walk
09:50:00 Texture file not found NAME:GFX_USA_CDR_01-1_WALK at PATH: FILE:USA_H_Cdr_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_Cdr_01-1_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cdr_01-2_Stand
09:50:00 Texture file not found NAME:GFX_USA_CDR_01-2_STAND at PATH: FILE:USA_H_Cdr_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cdr_01-3_Run
09:50:00 Texture file not found NAME:GFX_USA_CDR_01-3_RUN at PATH: FILE:USA_H_Cdr_01-3_Run_1.dds
09:50:00 Could not load sprite GFX_USA_Cdr_01-3_Run at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cdr_01-4_Death
09:50:00 Texture file not found NAME:GFX_USA_CDR_01-4_DEATH at PATH: FILE:USA_H_Cdr_01-4_Death_1.dds
09:50:00 Could not load sprite GFX_USA_Cdr_01-4_Death at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-1_Walk
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-1_WALK at PATH: FILE:USA_H_Cav_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-1_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-2_Stand
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-2_STAND at PATH: FILE:USA_H_Cav_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-2_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-4_Run
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-4_RUN at PATH: FILE:USA_H_Cav_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-4_Run at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-5_Charge
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-5_CHARGE at PATH: FILE:USA_H_Cav_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-5_Charge at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-6_Melee
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-6_MELEE at PATH: FILE:USA_H_Cav_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-6_Melee at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-7_Death_1
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-7_DEATH_1 at PATH: FILE:USA_H_Cav_01-7_Death_1-1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-7_Death_1 at Graphics\Units\
09:50:00 ----------------loading: GFX_US_National
09:50:00 ----------------loading: GFX_FlagFlair
09:50:00 ----------------loading: GFX_Wheel
09:50:00 ----------------loading: GFX_US_1C_HQ
09:50:00 ----------------loading: GFX_US_1C1D
09:50:00 ----------------loading: GFX_US_1C1D1B
09:50:00 ----------------loading: GFX_USA_Inf_01-1_Walk_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-1_WALK_S at PATH: FILE:USA_H_Inf_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-1_Walk_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-2_Stand_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-2_STAND_S at PATH: FILE:USA_H_Inf_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-2_Stand_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Load_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_LOAD_S at PATH: FILE:USA_H_Inf_01-3_Fire_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Load_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Ready_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_READY_S at PATH: FILE:USA_H_Inf_01-3_Fire_5.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Ready_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Fire_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_FIRE_S at PATH: FILE:USA_H_Inf_01-3_Fire_8.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Fire_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-4_Run_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-4_RUN_S at PATH: FILE:USA_H_Inf_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-4_Run_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-5_Charge_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-5_CHARGE_S at PATH: FILE:USA_H_Inf_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-5_Charge_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-6_Melee_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-6_MELEE_S at PATH: FILE:USA_H_Inf_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-6_Melee_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-7_Prone_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-7_PRONE_S at PATH: FILE:USA_H_Inf_01-7_Prone_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-7_Prone_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-8_Death_1_s
09:50:00 Texture file not found NAME:GFX_USA_INF_01-8_DEATH_1_S at PATH: FILE:USA_H_Inf_01-8_Death_1-1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-8_Death_1_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-1_Walk
09:50:00 Texture file not found NAME:GFX_USA_INF_01-1_WALK at PATH: FILE:USA_H_Inf_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-1_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-2_Stand
09:50:00 Texture file not found NAME:GFX_USA_INF_01-2_STAND at PATH: FILE:USA_H_Inf_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-2_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Load
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_LOAD at PATH: FILE:USA_H_Inf_01-3_Fire_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Load at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Ready
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_READY at PATH: FILE:USA_H_Inf_01-3_Fire_5.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Ready at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Fire
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_FIRE at PATH: FILE:USA_H_Inf_01-3_Fire_8.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Fire at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-4_Run
09:50:00 Texture file not found NAME:GFX_USA_INF_01-4_RUN at PATH: FILE:USA_H_Inf_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-4_Run at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-5_Charge
09:50:00 Texture file not found NAME:GFX_USA_INF_01-5_CHARGE at PATH: FILE:USA_H_Inf_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-5_Charge at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-6_Melee
09:50:00 Texture file not found NAME:GFX_USA_INF_01-6_MELEE at PATH: FILE:USA_H_Inf_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-6_Melee at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-7_Prone
09:50:00 Texture file not found NAME:GFX_USA_INF_01-7_PRONE at PATH: FILE:USA_H_Inf_01-7_Prone_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-7_Prone at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-8_Death_1
09:50:00 Texture file not found NAME:GFX_USA_INF_01-8_DEATH_1 at PATH: FILE:USA_H_Inf_01-8_Death_1-1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-8_Death_1 at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-1_Walk_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-1_WALK_T at PATH: FILE:USA_H_Inf_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-1_Walk_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-2_Stand_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-2_STAND_T at PATH: FILE:USA_H_Inf_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-2_Stand_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Load_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_LOAD_T at PATH: FILE:USA_H_Inf_01-3_Fire_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Load_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Ready_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_READY_T at PATH: FILE:USA_H_Inf_01-3_Fire_5.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Ready_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-3_Fire_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-3_FIRE_T at PATH: FILE:USA_H_Inf_01-3_Fire_8.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-3_Fire_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-4_Run_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-4_RUN_T at PATH: FILE:USA_H_Inf_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-4_Run_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-5_Charge_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-5_CHARGE_T at PATH: FILE:USA_H_Inf_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-5_Charge_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-6_Melee_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-6_MELEE_T at PATH: FILE:USA_H_Inf_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-6_Melee_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-7_Prone_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-7_PRONE_T at PATH: FILE:USA_H_Inf_01-7_Prone_1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-7_Prone_t at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Inf_01-8_Death_1_t
09:50:00 Texture file not found NAME:GFX_USA_INF_01-8_DEATH_1_T at PATH: FILE:USA_H_Inf_01-8_Death_1-1.dds
09:50:00 Could not load sprite GFX_USA_Inf_01-8_Death_1_t at Graphics\Units\
09:50:00 ----------------loading: GFX_US_National_Regt
09:50:00 ----------------loading: GFX_US_IN_Regt
09:50:00 ----------------loading: GFX_US_MI_Regt
09:50:00 ----------------loading: GFX_US_Eagle_Regt
09:50:00 ----------------loading: GFX_US_1C1D2B
09:50:00 ----------------loading: GFX_US_NY_Regt
09:50:00 ----------------loading: GFX_US_PA_Regt
09:50:00 ----------------loading: GFX_US_ME
09:50:00 ----------------loading: GFX_USA_Art_01-1_Walk_Gun-Limbered
09:50:00 Texture file not found NAME:GFX_USA_ART_01-1_WALK_GUN-LIMBERED at PATH: FILE:USA_H_Art_01-1_Walk_Gun-Limbered_1.dds
09:50:00 Could not load sprite GFX_USA_Art_01-1_Walk_Gun-Limbered at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-2_Stand_Gun-Limbered
09:50:00 Texture file not found NAME:GFX_USA_ART_01-2_STAND_GUN-LIMBERED at PATH: FILE:USA_H_ART_01-2_STAND_GUN-LIMBERED_1.DDS
09:50:00 Could not load sprite GFX_USA_Art_01-2_Stand_Gun-Limbered at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-4_Death_Gun
09:50:00 ----------------loading: GFX_USA_Art_01-1_Walk_Limber
09:50:00 Texture file not found NAME:GFX_USA_ART_01-1_WALK_LIMBER at PATH: FILE:USA_H_Art_01-1_Walk_Limber_1.dds
09:50:00 Could not load sprite GFX_USA_Art_01-1_Walk_Limber at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-2_Stand_Limber
09:50:00 Texture file not found NAME:GFX_USA_ART_01-2_STAND_LIMBER at PATH: FILE:USA_H_ART_01-2_STAND_LIMBER_1.DDS
09:50:00 Could not load sprite GFX_USA_Art_01-2_Stand_Limber at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_TRANS_Horses_Walk
09:50:00 Texture file not found NAME:GFX_USA_TRANS_HORSES_WALK at PATH: FILE:USA_H_TRANS_Horses_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_TRANS_Horses_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_TRANS_Horses_Stand
09:50:00 Texture file not found NAME:GFX_USA_TRANS_HORSES_STAND at PATH: FILE:USA_H_TRANS_HORSES_STAND_1.DDS
09:50:00 Could not load sprite GFX_USA_TRANS_Horses_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-1_Walk_Gun-Limbered
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-1_WALK_GUN-LIMBERED at PATH: FILE:CSA_H_Art_01-1_Walk_Gun-Limbered_1.dds
09:50:00 Could not load sprite GFX_CSA_Art_01-1_Walk_Gun-Limbered at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-2_Stand_Gun-Limbered
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-2_STAND_GUN-LIMBERED at PATH: FILE:CSA_H_ART_01-2_STAND_GUN-LIMBERED_1.DDS
09:50:00 Could not load sprite GFX_CSA_Art_01-2_Stand_Gun-Limbered at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-8_DEATH_1 at PATH: FILE:CSA_H_Inf_01-8_Death_1-1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-8_Death_1 at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-4_Death_Gun
09:50:00 ----------------loading: GFX_CSA_Art_01-1_Walk_Limber
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-1_WALK_LIMBER at PATH: FILE:CSA_H_Art_01-1_Walk_Limber_1.dds
09:50:00 Could not load sprite GFX_CSA_Art_01-1_Walk_Limber at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-2_Stand_Limber
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-2_STAND_LIMBER at PATH: FILE:CSA_H_ART_01-2_STAND_LIMBER_1.DDS
09:50:00 Could not load sprite GFX_CSA_Art_01-2_Stand_Limber at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_TRANS_Horses_Walk
09:50:00 Texture file not found NAME:GFX_CSA_TRANS_HORSES_WALK at PATH: FILE:CSA_H_TRANS_Horses_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_TRANS_Horses_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_TRANS_Horses_Stand
09:50:00 Texture file not found NAME:GFX_CSA_TRANS_HORSES_STAND at PATH: FILE:CSA_H_TRANS_HORSES_STAND_1.DDS
09:50:00 Could not load sprite GFX_CSA_TRANS_Horses_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-1_Walk_Gun
09:50:00 Texture file not found NAME:GFX_USA_ART_01-1_WALK_GUN at PATH: FILE:USA_H_Art_01-1_Walk_Gun_1.dds
09:50:00 Could not load sprite GFX_USA_Art_01-1_Walk_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-2_Stand_Gun
09:50:00 Texture file not found NAME:GFX_USA_ART_01-2_STAND_GUN at PATH: FILE:USA_H_Art_01-2_Stand_Gun_1.dds
09:50:00 Could not load sprite GFX_USA_Art_01-2_Stand_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-3_Load_Gun
09:50:00 Texture file not found NAME:GFX_USA_ART_01-3_LOAD_GUN at PATH: FILE:USA_H_Art_01-3_Fire_Gun_1.dds
09:50:00 Could not load sprite GFX_USA_Art_01-3_Load_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-3_Ready_Gun
09:50:00 Texture file not found NAME:GFX_USA_ART_01-3_READY_GUN at PATH: FILE:USA_H_ART_01-3_FIRE_GUN_25.DDS
09:50:00 Could not load sprite GFX_USA_Art_01-3_Ready_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Art_01-3_Fire_Gun
09:50:00 Texture file not found NAME:GFX_USA_ART_01-3_FIRE_GUN at PATH: FILE:USA_H_Art_01-3_Fire_Gun_26.dds
09:50:00 Could not load sprite GFX_USA_Art_01-3_Fire_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_US_National_Cav
09:50:00 ----------------loading: GFX_USA_TRANS_Wagon_Walk
09:50:00 Texture file not found NAME:GFX_USA_TRANS_WAGON_WALK at PATH: FILE:USA_H_TRANS_Wagon_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_TRANS_Wagon_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_TRANS_Wagon_Stand
09:50:00 Texture file not found NAME:GFX_USA_TRANS_WAGON_STAND at PATH: FILE:USA_H_TRANS_WAGON_STAND_1.DDS
09:50:00 Could not load sprite GFX_USA_TRANS_Wagon_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_TRANS_Mules_Walk
09:50:00 Texture file not found NAME:GFX_TRANS_MULES_WALK at PATH: FILE:TRANS_H_Mules_Walk_1.dds
09:50:00 Could not load sprite GFX_TRANS_Mules_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_TRANS_Mules_Stand
09:50:00 Texture file not found NAME:GFX_TRANS_MULES_STAND at PATH: FILE:TRANS_H_MULES_STAND_1.DDS
09:50:00 Could not load sprite GFX_TRANS_Mules_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_TRANS_Wagon_Walk
09:50:00 Texture file not found NAME:GFX_CSA_TRANS_WAGON_WALK at PATH: FILE:CSA_H_TRANS_Wagon_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_TRANS_Wagon_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_TRANS_Wagon_Stand
09:50:00 Texture file not found NAME:GFX_CSA_TRANS_WAGON_STAND at PATH: FILE:CSA_H_TRANS_WAGON_STAND_1.DDS
09:50:00 Could not load sprite GFX_CSA_TRANS_Wagon_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_US_Cav_1C
09:50:00 ----------------loading: GFX_US_Cav_1C1D
09:50:00 ----------------loading: GFX_US_Cav_1C1D1B
09:50:00 ----------------loading: GFX_USA_Cav_01-1_Walk_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-1_WALK_S at PATH: FILE:USA_H_Cav_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-1_Walk_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-2_Stand_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-2_STAND_S at PATH: FILE:USA_H_Cav_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-2_Stand_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-4_Run_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-4_RUN_S at PATH: FILE:USA_H_Cav_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-4_Run_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-5_Charge_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-5_CHARGE_S at PATH: FILE:USA_H_Cav_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-5_Charge_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-6_Melee_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-6_MELEE_S at PATH: FILE:USA_H_Cav_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-6_Melee_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-7_Death_1_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-7_DEATH_1_S at PATH: FILE:USA_H_Cav_01-7_Death_1-1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-7_Death_1_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-4_Run_Dismounted
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-4_RUN_DISMOUNTED at PATH: FILE:USA_H_Cav_01-4_Run_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-4_Run_Dismounted at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-2_Kneel_Dismounted
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-2_KNEEL_DISMOUNTED at PATH: FILE:USA_H_Cav_01-2_Kneel_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-2_Kneel_Dismounted at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-3_Load_Dismounted
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-3_LOAD_DISMOUNTED at PATH: FILE:USA_H_Cav_01-3_Fire_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-3_Load_Dismounted at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-3_Fire_Dismounted
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-3_FIRE_DISMOUNTED at PATH: FILE:USA_H_Cav_01-3_Fire_Dismounted_3.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-3_Fire_Dismounted at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-7_Death_Dismounted
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-7_DEATH_DISMOUNTED at PATH: FILE:USA_H_Cav_01-7_Death_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-7_Death_Dismounted at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-4_Run_Dismounted_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-4_RUN_DISMOUNTED_S at PATH: FILE:USA_H_Cav_01-4_Run_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-4_Run_Dismounted_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-2_Kneel_Dismounted_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-2_KNEEL_DISMOUNTED_S at PATH: FILE:USA_H_Cav_01-2_Kneel_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-2_Kneel_Dismounted_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-3_Load_Dismounted_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-3_LOAD_DISMOUNTED_S at PATH: FILE:USA_H_Cav_01-3_Fire_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-3_Load_Dismounted_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-3_Fire_Dismounted_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-3_FIRE_DISMOUNTED_S at PATH: FILE:USA_H_Cav_01-3_Fire_Dismounted_3.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-3_Fire_Dismounted_s at Graphics\Units\
09:50:00 ----------------loading: GFX_USA_Cav_01-7_Death_Dismounted_s
09:50:00 Texture file not found NAME:GFX_USA_CAV_01-7_DEATH_DISMOUNTED_S at PATH: FILE:USA_H_Cav_01-7_Death_Dismounted_1.dds
09:50:00 Could not load sprite GFX_USA_Cav_01-7_Death_Dismounted_s at Graphics\Units\
09:50:00 ----------------loading: GFX_US_Eagle
09:50:00 ----------------loading: GFX_US_IN
09:50:00 ----------------loading: GFX_US_NY
09:50:00 ----------------loading: GFX_US_Cav_1C1D2B
09:50:00 ----------------loading: GFX_US_PA
09:50:00 ----------------loading: GFX_CSA_Cdr_01-1_Walk
09:50:00 Texture file not found NAME:GFX_CSA_CDR_01-1_WALK at PATH: FILE:CSA_H_Cdr_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_Cdr_01-1_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cdr_01-2_Stand
09:50:00 Texture file not found NAME:GFX_CSA_CDR_01-2_STAND at PATH: FILE:CSA_H_Cdr_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_CSA_Cdr_01-2_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cdr_01-3_Run
09:50:00 Texture file not found NAME:GFX_CSA_CDR_01-3_RUN at PATH: FILE:CSA_H_Cdr_01-3_Run_1.dds
09:50:00 Could not load sprite GFX_CSA_Cdr_01-3_Run at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cdr_01-4_Death
09:50:00 Texture file not found NAME:GFX_CSA_CDR_01-4_DEATH at PATH: FILE:CSA_H_Cdr_01-4_Death_1.dds
09:50:00 Could not load sprite GFX_CSA_Cdr_01-4_Death at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cav_01-1_Walk
09:50:00 Texture file not found NAME:GFX_CSA_CAV_01-1_WALK at PATH: FILE:CSA_H_Cav_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_Cav_01-1_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cav_01-2_Stand
09:50:00 Texture file not found NAME:GFX_CSA_CAV_01-2_STAND at PATH: FILE:CSA_H_Cav_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_CSA_Cav_01-2_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cav_01-4_Run
09:50:00 Texture file not found NAME:GFX_CSA_CAV_01-4_RUN at PATH: FILE:CSA_H_Cav_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_CSA_Cav_01-4_Run at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cav_01-5_Charge
09:50:00 Texture file not found NAME:GFX_CSA_CAV_01-5_CHARGE at PATH: FILE:CSA_H_Cav_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_CSA_Cav_01-5_Charge at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cav_01-6_Melee
09:50:00 Texture file not found NAME:GFX_CSA_CAV_01-6_MELEE at PATH: FILE:CSA_H_Cav_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_CSA_Cav_01-6_Melee at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Cav_01-7_Death_1
09:50:00 Texture file not found NAME:GFX_CSA_CAV_01-7_DEATH_1 at PATH: FILE:CSA_H_Cav_01-7_Death_1-1.dds
09:50:00 Could not load sprite GFX_CSA_Cav_01-7_Death_1 at Graphics\Units\
09:50:00 ----------------loading: GFX_CS_National
09:50:00 ----------------loading: GFX_CSA_Inf_01-1_Walk
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-1_WALK at PATH: FILE:CSA_H_Inf_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-1_Walk at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-2_Stand
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-2_STAND at PATH: FILE:CSA_H_Inf_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-2_Stand at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Load
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_LOAD at PATH: FILE:CSA_H_Inf_01-3_Fire_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Load at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Ready
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_READY at PATH: FILE:CSA_H_Inf_01-3_Fire_5.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Ready at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Fire
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_FIRE at PATH: FILE:CSA_H_Inf_01-3_Fire_8.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Fire at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-4_Run
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-4_RUN at PATH: FILE:CSA_H_Inf_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-4_Run at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-5_Charge
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-5_CHARGE at PATH: FILE:CSA_H_Inf_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-5_Charge at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-6_Melee
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-6_MELEE at PATH: FILE:CSA_H_Inf_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-6_Melee at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-7_Prone
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-7_PRONE at PATH: FILE:CSA_H_Inf_01-7_Prone_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-7_Prone at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-1_Walk_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-1_WALK_T at PATH: FILE:CSA_H_Inf_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-1_Walk_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-2_Stand_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-2_STAND_T at PATH: FILE:CSA_H_Inf_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-2_Stand_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Load_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_LOAD_T at PATH: FILE:CSA_H_Inf_01-3_Fire_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Load_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Ready_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_READY_T at PATH: FILE:CSA_H_Inf_01-3_Fire_5.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Ready_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Fire_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_FIRE_T at PATH: FILE:CSA_H_Inf_01-3_Fire_8.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Fire_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-4_Run_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-4_RUN_T at PATH: FILE:CSA_H_Inf_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-4_Run_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-5_Charge_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-5_CHARGE_T at PATH: FILE:CSA_H_Inf_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-5_Charge_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-6_Melee_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-6_MELEE_T at PATH: FILE:CSA_H_Inf_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-6_Melee_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-7_Prone_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-7_PRONE_T at PATH: FILE:CSA_H_Inf_01-7_Prone_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-7_Prone_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1_t
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-8_DEATH_1_T at PATH: FILE:CSA_H_Inf_01-8_Death_1-1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-8_Death_1_t at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-1_Walk_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-1_WALK_S at PATH: FILE:CSA_H_Inf_01-1_Walk_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-1_Walk_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-2_Stand_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-2_STAND_S at PATH: FILE:CSA_H_Inf_01-2_Stand_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-2_Stand_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Load_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_LOAD_S at PATH: FILE:CSA_H_Inf_01-3_Fire_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Load_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Ready_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_READY_S at PATH: FILE:CSA_H_Inf_01-3_Fire_5.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Ready_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-3_Fire_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-3_FIRE_S at PATH: FILE:CSA_H_Inf_01-3_Fire_8.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-3_Fire_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-4_Run_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-4_RUN_S at PATH: FILE:CSA_H_Inf_01-4_Run_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-4_Run_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-5_Charge_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-5_CHARGE_S at PATH: FILE:CSA_H_Inf_01-5_Charge_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-5_Charge_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-6_Melee_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-6_MELEE_S at PATH: FILE:CSA_H_Inf_01-6_Melee_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-6_Melee_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-7_Prone_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-7_PRONE_S at PATH: FILE:CSA_H_Inf_01-7_Prone_1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-7_Prone_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1_s
09:50:00 Texture file not found NAME:GFX_CSA_INF_01-8_DEATH_1_S at PATH: FILE:CSA_H_Inf_01-8_Death_1-1.dds
09:50:00 Could not load sprite GFX_CSA_Inf_01-8_Death_1_s at Graphics\Units\
09:50:00 ----------------loading: GFX_CS_National_Regt
09:50:00 ----------------loading: GFX_CS_National_Art
09:50:00 ----------------loading: GFX_CSA_Art_01-1_Walk_Gun
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-1_WALK_GUN at PATH: FILE:CSA_H_Art_01-1_Walk_Gun_1.dds
09:50:00 Could not load sprite GFX_CSA_Art_01-1_Walk_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-2_Stand_Gun
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-2_STAND_GUN at PATH: FILE:CSA_H_Art_01-2_Stand_Gun_1.dds
09:50:00 Could not load sprite GFX_CSA_Art_01-2_Stand_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-3_Load_Gun
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-3_LOAD_GUN at PATH: FILE:CSA_H_Art_01-3_Fire_Gun_1.dds
09:50:00 Could not load sprite GFX_CSA_Art_01-3_Load_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-3_Ready_Gun
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-3_READY_GUN at PATH: FILE:CSA_H_ART_01-3_FIRE_GUN_25.DDS
09:50:00 Could not load sprite GFX_CSA_Art_01-3_Ready_Gun at Graphics\Units\
09:50:00 ----------------loading: GFX_CSA_Art_01-3_Fire_Gun
09:50:00 Texture file not found NAME:GFX_CSA_ART_01-3_FIRE_GUN at PATH: FILE:CSA_H_Art_01-3_Fire_Gun_26.dds
09:50:00 Could not load sprite GFX_CSA_Art_01-3_Fire_Gun at Graphics\Units\
09:50:00 Loading GUI
09:50:00 ----------------loading: GFX_Terrain
09:50:00 ----------------loading: GFX_Weather
09:50:00 ----------------loading: GFX_MP_Stars
09:50:00 ----------------loading: GFX_Compass
09:50:00 ----------------loading: GFX_Flags
09:50:00 ----------------loading: GFX_US_Portraits_LVL1
09:50:00 ----------------loading: GFX_US_Portraits_LVL3
09:50:00 ----------------loading: GFX_US_Portraits_LVL4
09:50:00 ----------------loading: GFX_US_Portraits_LVL5
09:50:00 ----------------loading: GFX_MS_Background
09:50:00 ----------------loading: GFX_MS_Buttons
09:50:00 ----------------loading: GFX_Bars
09:50:00 ----------------loading: GFX_CS_Portraits_LVL1
09:50:00 ----------------loading: GFX_CS_Portraits_LVL3
09:50:00 ----------------loading: GFX_CS_Portraits_LVL4
09:50:00 ----------------loading: GFX_CS_Portraits_LVL5
09:50:00 ----------------loading: GFX_BS_Background
09:50:00 ----------------loading: GFX_Groups
09:50:00 ----------------loading: GFX_Ammo
09:50:00 ----------------loading: GFX_Status_Icons
09:50:00 ----------------loading: GFX_BS_Buttons
09:50:00 ----------------loading: GFX_CS_Portraits_LVL2
09:50:00 ----------------loading: GFX_US_Portraits_LVL2
09:50:00 ----------------loading: GFX_Surrender
09:50:00 Planting Fields
09:50:00 Creating Forests
09:50:00 ----------------loading: GFX_Tree_1
09:50:00 ----------------loading: GFX_Tree_2
09:50:00 ----------------loading: GFX_Tree_3
09:50:00 ----------------loading: GFX_Tree_4
09:50:00 ----------------loading: GFX_Tree_5
09:50:00 ----------------loading: GFX_Breastworks_3
09:50:00 ----------------loading: GFX_Tree_Bare_2
09:50:00 ----------------loading: GFX_Rock_2
09:50:00 ----------------loading: GFX_Tree_Bare_4
09:50:00 ----------------loading: GFX_Rock_3
09:50:00 ----------------loading: GFX_Tree_Bare_5
09:50:00 ----------------loading: GFX_Rock_1
09:50:00 ----------------loading: GFX_Tree_Bare_6
09:50:00 ----------------loading: GFX_Rock_5
09:50:00 Bringing out the dead
09:50:00 Buying Shrubbery
09:50:00 ----------------loading: GFX_Tree_A_6
09:50:00 ----------------loading: GFX_Tree_Bare_1
09:50:00 ----------------loading: GFX_Tree_Bare_3
09:50:00 ----------------loading: GFX_Bracken_A_3
09:50:00 ----------------loading: GFX_Bracken_A_2
09:50:00 ----------------loading: GFX_Bracken_A_4
09:50:00 ----------------loading: GFX_Bracken_A_1
09:50:00 ----------------loading: GFX_Tree_A_1
09:50:00 ----------------loading: GFX_Tree_A_4
09:50:00 ----------------loading: GFX_Tree_A_3
09:50:00 ----------------loading: GFX_Tree_A_2
09:50:00 ----------------loading: GFX_Stonewall_5
09:50:00 ----------------loading: GFX_Stonewall_6
09:50:00 ----------------loading: GFX_Stonewall_7
09:50:00 ----------------loading: GFX_Tree_6
09:50:00 ----------------loading: GFX_Tree_Large_2
09:50:00 ----------------loading: GFX_Tree_Large_1
09:50:00 ----------------loading: GFX_Orchard_Peach_2
09:50:00 ----------------loading: GFX_Orchard_Peach_1
09:50:00 ----------------loading: GFX_Orchard_A_1
09:50:00 ----------------loading: GFX_Orchard_2
09:50:00 ----------------loading: GFX_Orchard_1
09:50:00 ----------------loading: GFX_Rock_6
09:50:00 ----------------loading: GFX_Gravestone_1
09:50:00 ----------------loading: GFX_Gravestone_2
09:50:00 ----------------loading: GFX_Gravestone_3
09:50:00 ----------------loading: GFX_Gravestone_4
09:50:00 ----------------loading: GFX_Gravestone_5
09:50:00 ----------------loading: GFX_Oats_1
09:50:00 ----------------loading: GFX_Corn_1
09:50:00 ----------------loading: GFX_Stonewall_1
09:50:00 ----------------loading: GFX_Stonewall_2
09:50:00 ----------------loading: GFX_Stonewall_3
09:50:00 ----------------loading: GFX_Stonewall_4
09:50:00 ----------------loading: GFX_Wheat_1
09:50:00 ----------------loading: GFX_Breastworks_1
09:50:00 ----------------loading: GFX_Breastworks_2
09:50:00 Verifying Terrain Integrity
09:50:00 Planting Shrubbery
09:50:00 Mapping Roads
09:50:00 Avoiding Buildings
09:50:00 Total Collision Objs:346
09:50:00 Drafting chain of command
09:50:00 Chain of Command: Top Commander Maj Gen George G Meade
09:50:00 Chain of Command: Top Commander General Robert E Lee
09:50:00 Loading Battle Events
09:50:00 PRESS SPACE BAR TO BEGIN
09:50:00 SOWGB Level Loaded...
09:50:00 06:56:31
I see the problem but have no idea how to fix it. And this log is for with bugles and flags disabled, but gunfire, TC2M OOBs, and everything else enabled. Apparently is a sprite problem
God darn. Holy testicles. All them people.
- Little Powell
- Reactions:
- Posts: 4884
- Joined: Thu Sep 18, 2008 10:25 am
Re: User Scenarios will not go
Like I said in the other thread, disable all mods and then enable one at a time.
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- Reactions:
- Posts: 453
- Joined: Sun Jul 31, 2011 1:28 am
Re: User Scenarios will not go
That did it. Mod compatibility. Thank you.
God darn. Holy testicles. All them people.
- Little Powell
- Reactions:
- Posts: 4884
- Joined: Thu Sep 18, 2008 10:25 am
Re: User Scenarios will not go
No problem. If you go to the Released Mods thread, you'll find many of the mods have been updated for 1.4. So if you found a mod that crashes your game, chances are it's been updated and you'll need to download it again.