What is the Code to show both armies?

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Davinci
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What is the Code to show both armies?

Post by Davinci »

Hey, I'm sure that this is in the manual, but I have never read the manual......

What is the code that shows both armies starting positions, or both armies moving about the map?

Thanks,

davinci
Last edited by Davinci on Fri Apr 06, 2012 3:25 am, edited 1 time in total.
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The only true logic is that, there is no true logic!
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Little Powell
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Re: What is the Code to show both armies?

Post by Little Powell »

Are you talking about Alpha Omega?

AlphaOmega=1
Davinci
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Re: What is the Code to show both armies?

Post by Davinci »

Are you talking about Alpha Omega?
AlphaOmega=1
Yes, thanks Little Powell – I was testing out the ten-mile-map but couldn’t tell if the AI were being deployed all around the map.

So, after wasting hours upon hours, I remembered that there was a code that would show the starting positions of both armies.

So, after adding the code into the SOWGB .ini file, the AI troops are being deployed properly, so the ten-mile-map does seem to work correctly.

Now, I just have to figure out a way of making it work better by gaining a few more fps !

Thanks again!

davinci
The only true logic is that, there is no true logic!
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