Single-Player AI - Deploying Better

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Davinci
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Single-Player AI - Deploying Better

Post by Davinci »

Norb and Team ,

There is no mention about it in the readme file, but has the AI been updated, they appear to be deploying a lot better than I remember.

They are also spreading out in a larger front, which is great!

davinci
The only true logic is that, there is no true logic!
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Little Powell
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Re: Single-Player AI - Deploying Better

Post by Little Powell »

Maybe... :laugh:

Actually, you never know what Norb could have done behind the scenes.. But as far as I know, nothing was done to improve that area. Although as it has happened in the past, fixing something unrelated could have improved the AI deployment.
Marching Thru Georgia
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Re: Single-Player AI - Deploying Better

Post by Marching Thru Georgia »

Although I've only played a few games with the 1.5 patch, I also see the regiments spreading out better. It mimics the deployment seen on historic battlefield maps much better. Also the AI seems to take a better account of fences and other cover. As a consequence, there are far fewer melees. Only more play will confirm these observations, but if true, it will be a very significant upgrade. Well done.
I can make this march and I will make Georgia howl.
Davinci
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Re: Single-Player AI - Deploying Better

Post by Davinci »

Although as it has happened in the past, fixing something unrelated could have improved the AI deployment.
It mimics the deployment seen on historic battlefield maps much better. Also the AI seems to take a better account of fences and other cover.
Now, that I think about it, if Norb was working on the Replay feature and noticed that during the replay that the units were bunching-up, he may have improved the AI to spread out better.

Oh…Well….it works for me , so great job!

davinci
The only true logic is that, there is no true logic!
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