Twitch feed up with full audio

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con20or
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Twitch feed up with full audio

Post by con20or »

The full feed from Matrix's twitch feed earlier this month is up now with audio.

Edit - higher quality version reuploaded.

https://www.youtube.com/watch?v=fc7Lm3NsaQE
Last edited by con20or on Fri May 22, 2015 7:45 pm, edited 1 time in total.
Pansarskott
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Re: Twitch feed up with full audio

Post by Pansarskott »

Thank you!
Chamberlain
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Re: Twitch feed up with full audio

Post by Chamberlain »

Excellent job guys ! The game looks very good !

Nice splash screens !

The video came out very good and informative

;) ;)

Chamberlain
-Col. Joshua Chamberlain, 20th Maine

We cannot retreat. We cannot withdraw. We are going to have to be stubborn today
con20or
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Re: Twitch feed up with full audio

Post by con20or »

Thanks Chamberlain :)
RDBoles
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Re: Twitch feed up with full audio

Post by RDBoles »

Where did it go and will it be back?
Move Forward
con20or
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Re: Twitch feed up with full audio

Post by con20or »

I have no idea, I will check.
con20or
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Re: Twitch feed up with full audio

Post by con20or »

New link added.
Michael Slaunwhite
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Re: Twitch feed up with full audio

Post by Michael Slaunwhite »

Interesting.

Can selected buildings be set for objectives?
Last edited by Michael Slaunwhite on Fri May 22, 2015 11:39 pm, edited 1 time in total.
Saddletank
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Re: Twitch feed up with full audio

Post by Saddletank »

If you can build scenarios with the new game in the same way you can with GB, then yes; I think you could place an objective marker right beside Plancenoit church for example with a need to control it with 1,000 men for 15 minutes and therefore having the church itself right beside it would make it vital for either side to stuff it full of men!

Now if an actual fortified place can be marked as an objective... over to Con20or.
HITS & Couriers - a different and realistic way to play SoW MP.
con20or
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Re: Twitch feed up with full audio

Post by con20or »

No idea, LP, Reb or Jim better field that one!
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