.exe won't run
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- Posts: 2171
- Joined: Sat Dec 24, 2011 4:49 am
.exe won't run
I installed the SDK okay but double clicking the scenarioeditor.exe does nothing. I get an egg timer for 5 seconds then... that's it. I deleted and redownloaded it and checking with a friend the file sizes are correct. It looks like some other file permission is needed that I don't have.
Any ideas?
Any ideas?
HITS & Couriers - a different and realistic way to play SoW MP.
- RebBugler
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- Location: Ouachita Mountains, Arkansas
Re: .exe won't run
Possibly a .NET Framework issue. One of the testers of this app had to upgrade their OS before it would open. Which version I don't recall since I didn't have the issue, we'll have to wait on Pakfront for further info regarding this.
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
- Little Powell
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Re: .exe won't run
.NET 4.5 should do the job.
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- Joined: Sat Dec 24, 2011 4:49 am
Re: .exe won't run
Thanks guys, I'll go grab it and report back.
EDIT: Yes, that fixed it, thanks. Net Framework 4.5 is needed for the scenario Generator to work.
EDIT: Yes, that fixed it, thanks. Net Framework 4.5 is needed for the scenario Generator to work.
Last edited by Saddletank on Sat Sep 05, 2015 5:03 am, edited 1 time in total.
HITS & Couriers - a different and realistic way to play SoW MP.
Re: .exe won't run
Tried to open exe. I have windows 8 so net framework 4.5 is already installed. Enclosed log file report. Tried to attach the whole file without success.
Remus
ERR SOWScenarioEditorWindow Please attach this log your bug report
ERR Dispatcher at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
at System.Windows.Application.DoStartup()
at System.Windows.Application.<.ctor>b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
ERR Dispatcher 'The invocation of the constructor on type 'ScenarioEditor.SOWScenarioEditorWindow' that matches the specified binding constraints threw an exception.' Line number '10' and line position '5'.
ERR ArgumentException at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)
at System.Security.Permissions.FileIOPermission.CheckIllegalCharacters(String[] str)
at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, String[] pathList, Boolean checkForDuplicates, Boolean needFullPath)
at System.IO.DirectoryInfo.Init(String path, Boolean checkHost)
at System.IO.DirectoryInfo..ctor(String path)
at NorbSoftDev.SOW.Mod..ctor(String dirpath)
at NorbSoftDev.SOW.UserMod..ctor(String dirpath)
at NorbSoftDev.SOW.Config.ReadGameIni(String filepath)
at NorbSoftDev.SOW.Config..ctor(String SOWDir, String sowgameiniPath, String resourcesDir)
at NorbSoftDev.SOW.Config..ctor(String SOWDir, String sowgameiniPath)
at NorbSoftDev.SOW.Config.AutoFind(String path, String configiniName)
at ScenarioEditor.SOWScenarioEditorWindow.InitializeSOW(Boolean loadModsFromGame)
at ScenarioEditor.SOWScenarioEditorWindow.SOWScenarioEditorWindowInit()
at ScenarioEditor.SOWScenarioEditorWindow..ctor()
ERR ArgumentException Illegal characters in path.
Remus
ERR SOWScenarioEditorWindow Please attach this log your bug report
ERR Dispatcher at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
at System.Windows.Application.DoStartup()
at System.Windows.Application.<.ctor>b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
ERR Dispatcher 'The invocation of the constructor on type 'ScenarioEditor.SOWScenarioEditorWindow' that matches the specified binding constraints threw an exception.' Line number '10' and line position '5'.
ERR ArgumentException at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)
at System.Security.Permissions.FileIOPermission.CheckIllegalCharacters(String[] str)
at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, String[] pathList, Boolean checkForDuplicates, Boolean needFullPath)
at System.IO.DirectoryInfo.Init(String path, Boolean checkHost)
at System.IO.DirectoryInfo..ctor(String path)
at NorbSoftDev.SOW.Mod..ctor(String dirpath)
at NorbSoftDev.SOW.UserMod..ctor(String dirpath)
at NorbSoftDev.SOW.Config.ReadGameIni(String filepath)
at NorbSoftDev.SOW.Config..ctor(String SOWDir, String sowgameiniPath, String resourcesDir)
at NorbSoftDev.SOW.Config..ctor(String SOWDir, String sowgameiniPath)
at NorbSoftDev.SOW.Config.AutoFind(String path, String configiniName)
at ScenarioEditor.SOWScenarioEditorWindow.InitializeSOW(Boolean loadModsFromGame)
at ScenarioEditor.SOWScenarioEditorWindow.SOWScenarioEditorWindowInit()
at ScenarioEditor.SOWScenarioEditorWindow..ctor()
ERR ArgumentException Illegal characters in path.
Re: .exe won't run
Hi Guys, I'm getting the same thing as Remus...
SOWWL ScenarioEditor Log Started 05/09/2015 15:52:58
C:\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor\ScenarioEditor.exe
INF SOWScenarioEditorWindow FrameWork:CDF SP:0
INF SOWScenarioEditorWindow FrameWork:v2.0.50727 SP:2
INF SOWScenarioEditorWindow FrameWork:v3.0 SP:2
INF SOWScenarioEditorWindow FrameWork:v3.5 SP:1
INF SOWScenarioEditorWindow FrameWork:v4 SP:0
INF SOWScenarioEditorWindow FrameWork:v4.0 SP:0
INF SOWScenarioEditorWindow Culture: en-GB
INF String Tested C:\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor
INF String Tested SDK
INF String Found Game Dir: C:\Matrix Games\Scourge of War Waterloo
INF Config Found Resources Dir: C:\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor\Resources
INF Config SOWDir: C:\Matrix Games\Scourge of War Waterloo
INF Headers No headers found in C:\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor\Resources\Headers
INF Headers No headers found in C:\Users\Pom\Documents\SOWWL\ScenarioEditor\Headers
INF Config Documents: C:\Users\Pom\Documents
INF DefaultMod Found Mod "SDK" "C:\Matrix Games\Scourge of War Waterloo\SDK\Base"
INF DefaultMod Found Mod "Game" "C:\Matrix Games\Scourge of War Waterloo\Base"
INF DefaultMod Found Mod "User" "C:\Users\Pom\Documents\SOWWL"
INF Config [GameIni] Reading "C:\Users\Pom\Documents\SOWWL\ScenarioEditor.ini"
INF Config [GameIni] Using Mod "C:\Matrix Games\Scourge of War Waterloo\Mods\Chasseurs a Cheval Garde"
ERR SOWScenarioEditorWindow Please attach this log your bug report
ERR Dispatcher at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
at System.Windows.Application.DoStartup()
at System.Windows.Application.<.ctor>b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
ERR Dispatcher 'The invocation of the constructor on type 'ScenarioEditor.SOWScenarioEditorWindow' that matches the specified binding constraints threw an exception.' Line number '10' and line position '5'.
ERR ArgumentException at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)
at System.Security.Permissions.FileIOPermission.CheckIllegalCharacters(String[] str)
at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, String[] pathList, Boolean checkForDuplicates, Boolean needFullPath)
at System.IO.DirectoryInfo.Init(String path, Boolean checkHost)
at System.IO.DirectoryInfo..ctor(String path)
at NorbSoftDev.SOW.Mod..ctor(String dirpath)
at NorbSoftDev.SOW.UserMod..ctor(String dirpath)
at NorbSoftDev.SOW.Config.ReadGameIni(String filepath)
at NorbSoftDev.SOW.Config..ctor(String SOWDir, String sowgameiniPath, String resourcesDir)
at NorbSoftDev.SOW.Config..ctor(String SOWDir, String sowgameiniPath)
at NorbSoftDev.SOW.Config.AutoFind(String path, String configiniName)
at ScenarioEditor.SOWScenarioEditorWindow.InitializeSOW(Boolean loadModsFromGame)
at ScenarioEditor.SOWScenarioEditorWindow.SOWScenarioEditorWindowInit()
at ScenarioEditor.SOWScenarioEditorWindow..ctor()
ERR ArgumentException Illegal characters in path.
SOWWL ScenarioEditor Log Started 05/09/2015 15:52:58
C:\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor\ScenarioEditor.exe
INF SOWScenarioEditorWindow FrameWork:CDF SP:0
INF SOWScenarioEditorWindow FrameWork:v2.0.50727 SP:2
INF SOWScenarioEditorWindow FrameWork:v3.0 SP:2
INF SOWScenarioEditorWindow FrameWork:v3.5 SP:1
INF SOWScenarioEditorWindow FrameWork:v4 SP:0
INF SOWScenarioEditorWindow FrameWork:v4.0 SP:0
INF SOWScenarioEditorWindow Culture: en-GB
INF String Tested C:\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor
INF String Tested SDK
INF String Found Game Dir: C:\Matrix Games\Scourge of War Waterloo
INF Config Found Resources Dir: C:\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor\Resources
INF Config SOWDir: C:\Matrix Games\Scourge of War Waterloo
INF Headers No headers found in C:\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor\Resources\Headers
INF Headers No headers found in C:\Users\Pom\Documents\SOWWL\ScenarioEditor\Headers
INF Config Documents: C:\Users\Pom\Documents
INF DefaultMod Found Mod "SDK" "C:\Matrix Games\Scourge of War Waterloo\SDK\Base"
INF DefaultMod Found Mod "Game" "C:\Matrix Games\Scourge of War Waterloo\Base"
INF DefaultMod Found Mod "User" "C:\Users\Pom\Documents\SOWWL"
INF Config [GameIni] Reading "C:\Users\Pom\Documents\SOWWL\ScenarioEditor.ini"
INF Config [GameIni] Using Mod "C:\Matrix Games\Scourge of War Waterloo\Mods\Chasseurs a Cheval Garde"
ERR SOWScenarioEditorWindow Please attach this log your bug report
ERR Dispatcher at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
at System.Windows.Application.DoStartup()
at System.Windows.Application.<.ctor>b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
ERR Dispatcher 'The invocation of the constructor on type 'ScenarioEditor.SOWScenarioEditorWindow' that matches the specified binding constraints threw an exception.' Line number '10' and line position '5'.
ERR ArgumentException at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)
at System.Security.Permissions.FileIOPermission.CheckIllegalCharacters(String[] str)
at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, String[] pathList, Boolean checkForDuplicates, Boolean needFullPath)
at System.IO.DirectoryInfo.Init(String path, Boolean checkHost)
at System.IO.DirectoryInfo..ctor(String path)
at NorbSoftDev.SOW.Mod..ctor(String dirpath)
at NorbSoftDev.SOW.UserMod..ctor(String dirpath)
at NorbSoftDev.SOW.Config.ReadGameIni(String filepath)
at NorbSoftDev.SOW.Config..ctor(String SOWDir, String sowgameiniPath, String resourcesDir)
at NorbSoftDev.SOW.Config..ctor(String SOWDir, String sowgameiniPath)
at NorbSoftDev.SOW.Config.AutoFind(String path, String configiniName)
at ScenarioEditor.SOWScenarioEditorWindow.InitializeSOW(Boolean loadModsFromGame)
at ScenarioEditor.SOWScenarioEditorWindow.SOWScenarioEditorWindowInit()
at ScenarioEditor.SOWScenarioEditorWindow..ctor()
ERR ArgumentException Illegal characters in path.
Re: .exe won't run
I'm afraid I also get an error on trying to run the Scenario Editor exe with the following log:
SOWWL ScenarioEditor Log Started 05/09/2015 22:01:03
C:\Games\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor\ScenarioEditor.exe
INF SOWScenarioEditorWindow FrameWork:CDF SP:0
INF SOWScenarioEditorWindow FrameWork:v2.0.50727 SP:2
INF SOWScenarioEditorWindow FrameWork:v3.0 SP:2
INF SOWScenarioEditorWindow FrameWork:v3.5 SP:1
INF SOWScenarioEditorWindow FrameWork:v4 SP:0
INF SOWScenarioEditorWindow FrameWork:v4.0 SP:0
INF SOWScenarioEditorWindow Culture: en-GB
INF String Tested C:\Games\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor
INF String Tested SDK
INF String Found Game Dir: C:\Games\Matrix Games\Scourge of War Waterloo
INF Config Found Resources Dir: C:\Games\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor\Resources
INF Config SOWDir: C:\Games\Matrix Games\Scourge of War Waterloo
INF Headers No headers found in C:\Games\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor\Resources\Headers
INF Headers No headers found in C:\Users\Anthony\Documents\SOWWL\ScenarioEditor\Headers
INF Config Documents: C:\Users\Anthony\Documents
INF DefaultMod Found Mod "SDK" "C:\Games\Matrix Games\Scourge of War Waterloo\SDK\Base"
INF DefaultMod Found Mod "Game" "C:\Games\Matrix Games\Scourge of War Waterloo\Base"
INF DefaultMod Found Mod "User" "C:\Users\Anthony\Documents\SOWWL"
INF Config [GameIni] Reading "C:\Users\Anthony\Documents\SOWWL\SowWL.ini"
INF Config [GameIni] Using Mod "C:\Games\Matrix Games\Scourge of War Waterloo\Mods\Realistic Smoke"
INF Config [GameIni] Using Mod "C:\Games\Matrix Games\Scourge of War Waterloo\Mods\Expanded Toolbar - Grog High_Rez"
INF Config [GameIni] Using Mod "C:\Games\Matrix Games\Scourge of War Waterloo\Mods\montana sagrada"
INF Config [GameIni] Using Mod "C:\Games\Matrix Games\Scourge of War Waterloo\Mods\Rio Espanol"
INF Config [GameIni] 1 deactivated mods
INF Config [NorbSoftDev.SOW.Graphic] Reading "C:\Games\Matrix Games\Scourge of War Waterloo\SDK\Base\Logistics\gfx.csv"
INF Config [NorbSoftDev.SOW.Graphic] count 115
INF Config [NorbSoftDev.SOW.Graphic] Reading "C:\Games\Matrix Games\Scourge of War Waterloo\Mods\montana sagrada\Logistics\gfx.csv"
ERR String [ToInt32] Unable to convert value "Width"
ERR Graphic read failed on 'Name'' column: 2 'Width' value:'Width'
ERR Config [NorbSoftDev.SOW.Graphic] Read failed on "Name"
ERR SOWScenarioEditorWindow Please attach this log your bug report
ERR Dispatcher at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
at System.Windows.Application.DoStartup()
at System.Windows.Application.<.ctor>b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
ERR Dispatcher 'The invocation of the constructor on type 'ScenarioEditor.SOWScenarioEditorWindow' that matches the specified binding constraints threw an exception.' Line number '10' and line position '5'.
ERR FormatException at NorbSoftDev.SOW.Config.ReadCSVIntoDictionary[T,S](String filepath, Dictionary`2 dict)
at NorbSoftDev.SOW.Config..ctor(String SOWDir, String sowgameiniPath, String resourcesDir)
at NorbSoftDev.SOW.Config..ctor(String SOWDir, String sowgameiniPath)
at NorbSoftDev.SOW.Config.AutoFind(String path, String configiniName)
at NorbSoftDev.SOW.Config.AutoFind()
at ScenarioEditor.SOWScenarioEditorWindow.InitializeSOW(Boolean loadModsFromGame)
at ScenarioEditor.SOWScenarioEditorWindow.SOWScenarioEditorWindowInit()
at ScenarioEditor.SOWScenarioEditorWindow..ctor()
ERR FormatException Input string was not in a correct format.
SOWWL ScenarioEditor Log Started 05/09/2015 22:01:03
C:\Games\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor\ScenarioEditor.exe
INF SOWScenarioEditorWindow FrameWork:CDF SP:0
INF SOWScenarioEditorWindow FrameWork:v2.0.50727 SP:2
INF SOWScenarioEditorWindow FrameWork:v3.0 SP:2
INF SOWScenarioEditorWindow FrameWork:v3.5 SP:1
INF SOWScenarioEditorWindow FrameWork:v4 SP:0
INF SOWScenarioEditorWindow FrameWork:v4.0 SP:0
INF SOWScenarioEditorWindow Culture: en-GB
INF String Tested C:\Games\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor
INF String Tested SDK
INF String Found Game Dir: C:\Games\Matrix Games\Scourge of War Waterloo
INF Config Found Resources Dir: C:\Games\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor\Resources
INF Config SOWDir: C:\Games\Matrix Games\Scourge of War Waterloo
INF Headers No headers found in C:\Games\Matrix Games\Scourge of War Waterloo\SDK\SowScenarioEditor\Resources\Headers
INF Headers No headers found in C:\Users\Anthony\Documents\SOWWL\ScenarioEditor\Headers
INF Config Documents: C:\Users\Anthony\Documents
INF DefaultMod Found Mod "SDK" "C:\Games\Matrix Games\Scourge of War Waterloo\SDK\Base"
INF DefaultMod Found Mod "Game" "C:\Games\Matrix Games\Scourge of War Waterloo\Base"
INF DefaultMod Found Mod "User" "C:\Users\Anthony\Documents\SOWWL"
INF Config [GameIni] Reading "C:\Users\Anthony\Documents\SOWWL\SowWL.ini"
INF Config [GameIni] Using Mod "C:\Games\Matrix Games\Scourge of War Waterloo\Mods\Realistic Smoke"
INF Config [GameIni] Using Mod "C:\Games\Matrix Games\Scourge of War Waterloo\Mods\Expanded Toolbar - Grog High_Rez"
INF Config [GameIni] Using Mod "C:\Games\Matrix Games\Scourge of War Waterloo\Mods\montana sagrada"
INF Config [GameIni] Using Mod "C:\Games\Matrix Games\Scourge of War Waterloo\Mods\Rio Espanol"
INF Config [GameIni] 1 deactivated mods
INF Config [NorbSoftDev.SOW.Graphic] Reading "C:\Games\Matrix Games\Scourge of War Waterloo\SDK\Base\Logistics\gfx.csv"
INF Config [NorbSoftDev.SOW.Graphic] count 115
INF Config [NorbSoftDev.SOW.Graphic] Reading "C:\Games\Matrix Games\Scourge of War Waterloo\Mods\montana sagrada\Logistics\gfx.csv"
ERR String [ToInt32] Unable to convert value "Width"
ERR Graphic read failed on 'Name'' column: 2 'Width' value:'Width'
ERR Config [NorbSoftDev.SOW.Graphic] Read failed on "Name"
ERR SOWScenarioEditorWindow Please attach this log your bug report
ERR Dispatcher at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
at System.Windows.Application.DoStartup()
at System.Windows.Application.<.ctor>b__1(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
ERR Dispatcher 'The invocation of the constructor on type 'ScenarioEditor.SOWScenarioEditorWindow' that matches the specified binding constraints threw an exception.' Line number '10' and line position '5'.
ERR FormatException at NorbSoftDev.SOW.Config.ReadCSVIntoDictionary[T,S](String filepath, Dictionary`2 dict)
at NorbSoftDev.SOW.Config..ctor(String SOWDir, String sowgameiniPath, String resourcesDir)
at NorbSoftDev.SOW.Config..ctor(String SOWDir, String sowgameiniPath)
at NorbSoftDev.SOW.Config.AutoFind(String path, String configiniName)
at NorbSoftDev.SOW.Config.AutoFind()
at ScenarioEditor.SOWScenarioEditorWindow.InitializeSOW(Boolean loadModsFromGame)
at ScenarioEditor.SOWScenarioEditorWindow.SOWScenarioEditorWindowInit()
at ScenarioEditor.SOWScenarioEditorWindow..ctor()
ERR FormatException Input string was not in a correct format.
Re: .exe won't run
Seems like You have a mod that is breaking the game. Try moving them to another folder and relaunching. If that works, send let is know what mods you have, exact spelling is important. Thanks.
Re: .exe won't run
Hi pakfront I emptied the mod folder, still getting the same message.
Last edited by Pom on Sun Sep 06, 2015 2:04 pm, edited 1 time in total.
Re: .exe won't run
Hi Pakfront
Same as Pom. Put all mods into a new folder and took it out of the game same problem. Is it a Windows 8 issue?
Remus
Same as Pom. Put all mods into a new folder and took it out of the game same problem. Is it a Windows 8 issue?
Remus