Search found 14 matches
- Sun Jul 19, 2009 3:39 pm
- Forum: Discussion
- Topic: The Last Full Measure
- Replies: 23
- Views: 3622
Re:The Last Full Measure
<t>If only one of the big movie companies would make Last Full Measure, that is one of the most important periods in American history. Haven't read the book, but here's the events I would like to see on the big screen:<br/> <br/> 1-Start the movie with Lincoln's Gettysburg Address<br/> 2-Grant being...
- Wed Apr 29, 2009 8:56 pm
- Forum: Discussion
- Topic: "All I can see is the flags"
- Replies: 22
- Views: 4119
Re:"All I can see is the flags"
Here's an interesting link I found just recently, it has some info on battery flags:
http://www.cwartillery.org/adrill.html
http://www.cwartillery.org/adrill.html
- Wed Apr 29, 2009 8:51 pm
- Forum: Discussion
- Topic: view height
- Replies: 3
- Views: 1623
Re:view height
I agree, it's especially helpful when fighting in woods, you can see through the trees without turning them off.
- Tue Mar 24, 2009 4:20 pm
- Forum: Discussion
- Topic: More questions
- Replies: 26
- Views: 3844
Re:More questions
<r><B><s>[b]</s>Von_Clausewitz wrote:<e>[/b]</e></B> <QUOTE><s>[quote]</s>Thx Jim for the reply,<br/> <br/> In napoleonic times cavalry overruning enemy batteries that were unprotected would spike the guns by hammering nails in the groove where the lighting fuse went rendering them useless for the r...
- Thu Feb 19, 2009 5:03 pm
- Forum: Off Topic
- Topic: MMG forum down?
- Replies: 18
- Views: 3134
Re:MMG forum down?
same problem here...homepage is ok though
"message_die() was called multiple times. This isn't supposed to happen. Was message_die() used in page_tail.php?"
"message_die() was called multiple times. This isn't supposed to happen. Was message_die() used in page_tail.php?"
- Fri Feb 06, 2009 2:44 pm
- Forum: Discussion
- Topic: Scenarios
- Replies: 33
- Views: 7312
Re:Scenarios
<t>Yeah, I think you would need some new command functions and EH's to do those kinds of things over the course of a long scenario. I have been able to somewhat control what a commander does for about an hour or so (attacking, falling back, regrouping, attacking, etc.), but eventually something occu...
- Thu Feb 05, 2009 4:59 pm
- Forum: Discussion
- Topic: Scenarios
- Replies: 33
- Views: 7312
Re:Scenarios
<r><B><s>[b]</s>Janh wrote:<e>[/b]</e></B> <QUOTE><s>[quote]</s>Side-note for those familiar with TC2M scripting:<br/> Can I create recursive eventhandlers?<br/> I.e. I call "evtblabla" at time 12:00, and it contains a line that calls itself at ~3600s? Would that work, or are eventhandlers deleted a...
- Tue Feb 03, 2009 11:22 pm
- Forum: Discussion
- Topic: Scenarios
- Replies: 33
- Views: 7312
Re:Scenarios
<t>I think MarkT's point here is that long scenarios are hard to do because units just don't hold up to sustained fighting, as they may have done during the war. I found this out while working on scenarios for Shiloh, in real life Sherman's division held for 4 hours against repeated Confederate atta...
- Wed Dec 17, 2008 5:46 pm
- Forum: The American Civil War
- Topic: Quotes from the ACW
- Replies: 35
- Views: 6693
Re:Quotes from the ACW
Braxton Bragg, at dusk on the first day of the battle of Shiloh, after being told that victory was complete and he should stop the attack:
"My God, was a victory ever sufficiently complete?"
"My God, was a victory ever sufficiently complete?"
- Wed Dec 17, 2008 5:31 pm
- Forum: The American Civil War
- Topic: A Minature Civil War Battle
- Replies: 21
- Views: 3668
Re:A Minature Civil War Battle
ironsight wrote:
Those skirmishers resemble a 7-10 split...You all are missing the obvious!! :S
A nice big 'ol bowling ball would do the trick!!:laugh: