Search found 7 matches
- Tue Sep 20, 2011 5:01 pm
- Forum: HITS - Headquarters In The Saddle
- Topic: Attack any enemy sighted
- Replies: 9
- Views: 3130
Re: Attack any enemy sighted
<r><QUOTE><s>[quote]</s>There are two things to mention here. <br/> <br/> 1. It does depend a lot of the aggressiveness of the general. An aggressive general will typically want to attack anything in site, but there are still random factors here that may cause him to be more conservative. <br/> <br/...
- Mon Sep 19, 2011 10:07 pm
- Forum: Modifications
- Topic: Gettysburg 3Days in 7Hours
- Replies: 129
- Views: 37007
Re: Gettysburg 3Days in 7Hours
<r><QUOTE><s>[quote]</s><B><s>[b]</s>andonai<e>[/b]</e></B><br/> <br/> Outstanding AAR, the pics and oneLiners tell it all, cool. B) The display format you used is excellent for viewing. <E>:)</E> <br/> <br/> Followed your second save and see Pickett's problem, the field is smothered with Yanks, so ...
- Mon Sep 19, 2011 4:23 pm
- Forum: Modifications
- Topic: Gettysburg 3Days in 7Hours
- Replies: 129
- Views: 37007
Re: Gettysburg 3Days in 7Hours
<r>Did some further testing regarding Pickett and Stuart. <br/> <br/> Stuart spawns a few minutes after the beginning of day 3 in the back of Benner´s Hill, somewhere between Sheaffers Farm and Benner´s Hill. (This time I sended some of Gregg´s units to scout the back...). As soon Stuart arrives, he...
- Mon Sep 19, 2011 12:47 am
- Forum: MP Forum
- Topic: Suggestion from the MP community
- Replies: 50
- Views: 8951
Re: Suggestion from the MP community
<t>In my humble opinion the best decision a small development team can make is to work hand in hand with the community right from the beginning. A small team means longer development times and a limited amount on projects it can work on simultaniously.<br/> <br/> So it´s a rational decision to give ...
- Sun Sep 18, 2011 11:58 pm
- Forum: Modifications
- Topic: Gettysburg 3Days in 7Hours
- Replies: 129
- Views: 37007
Re: Gettysburg 3Days in 7Hours
<t>Yeah my score wasn´t great. But I tried to disable my knowledge about the arriving times and locations of the enemy troops (Played the CSA version last week-end.)<br/> <br/> Day one is hard but the most exciting and for the Union the only real exciting day. <br/> <br/> The best moments were the a...
- Sun Sep 18, 2011 3:35 pm
- Forum: Modifications
- Topic: Gettysburg 3Days in 7Hours
- Replies: 129
- Views: 37007
Re: Gettysburg 3Days in 7Hours
<t>It was a Major Victory - 22000 points - difficult: normal.<br/> <br/> Tried this morning to kill Lee with my Cav during day one, but this wasn´t possible, he escaped all the time with amazing speed.<br/> Meade can die during day one and if this tragedy happens, the battle ends immediately with a ...
- Sun Sep 18, 2011 2:35 am
- Forum: Modifications
- Topic: Gettysburg 3Days in 7Hours
- Replies: 129
- Views: 37007
Re: Gettysburg 3Days in 7Hours
<t>Thank you good Sir for your great work!<br/> Tested the battle during the last three days and all worked fine. Unfortunately the Battle ended with the death of General Lee in the midst of day 3, so I can´t assure that all works fine till the last minute. <br/> <br/> Can´t wait till the carryover ...