Search found 7 matches

by andonai
Tue Sep 20, 2011 5:01 pm
Forum: HITS - Headquarters In The Saddle
Topic: Attack any enemy sighted
Replies: 9
Views: 3130

Re: Attack any enemy sighted

<r><QUOTE><s>[quote]</s>There are two things to mention here. <br/> <br/> 1. It does depend a lot of the aggressiveness of the general. An aggressive general will typically want to attack anything in site, but there are still random factors here that may cause him to be more conservative. <br/> <br/...
by andonai
Mon Sep 19, 2011 10:07 pm
Forum: Modifications
Topic: Gettysburg 3Days in 7Hours
Replies: 129
Views: 37007

Re: Gettysburg 3Days in 7Hours

<r><QUOTE><s>[quote]</s><B><s>[b]</s>andonai<e>[/b]</e></B><br/> <br/> Outstanding AAR, the pics and oneLiners tell it all, cool. B) The display format you used is excellent for viewing. <E>:)</E> <br/> <br/> Followed your second save and see Pickett's problem, the field is smothered with Yanks, so ...
by andonai
Mon Sep 19, 2011 4:23 pm
Forum: Modifications
Topic: Gettysburg 3Days in 7Hours
Replies: 129
Views: 37007

Re: Gettysburg 3Days in 7Hours

<r>Did some further testing regarding Pickett and Stuart. <br/> <br/> Stuart spawns a few minutes after the beginning of day 3 in the back of Benner´s Hill, somewhere between Sheaffers Farm and Benner´s Hill. (This time I sended some of Gregg´s units to scout the back...). As soon Stuart arrives, he...
by andonai
Mon Sep 19, 2011 12:47 am
Forum: MP Forum
Topic: Suggestion from the MP community
Replies: 50
Views: 8951

Re: Suggestion from the MP community

<t>In my humble opinion the best decision a small development team can make is to work hand in hand with the community right from the beginning. A small team means longer development times and a limited amount on projects it can work on simultaniously.<br/> <br/> So it´s a rational decision to give ...
by andonai
Sun Sep 18, 2011 11:58 pm
Forum: Modifications
Topic: Gettysburg 3Days in 7Hours
Replies: 129
Views: 37007

Re: Gettysburg 3Days in 7Hours

<t>Yeah my score wasn´t great. But I tried to disable my knowledge about the arriving times and locations of the enemy troops (Played the CSA version last week-end.)<br/> <br/> Day one is hard but the most exciting and for the Union the only real exciting day. <br/> <br/> The best moments were the a...
by andonai
Sun Sep 18, 2011 3:35 pm
Forum: Modifications
Topic: Gettysburg 3Days in 7Hours
Replies: 129
Views: 37007

Re: Gettysburg 3Days in 7Hours

<t>It was a Major Victory - 22000 points - difficult: normal.<br/> <br/> Tried this morning to kill Lee with my Cav during day one, but this wasn´t possible, he escaped all the time with amazing speed.<br/> Meade can die during day one and if this tragedy happens, the battle ends immediately with a ...
by andonai
Sun Sep 18, 2011 2:35 am
Forum: Modifications
Topic: Gettysburg 3Days in 7Hours
Replies: 129
Views: 37007

Re: Gettysburg 3Days in 7Hours

<t>Thank you good Sir for your great work!<br/> Tested the battle during the last three days and all worked fine. Unfortunately the Battle ended with the death of General Lee in the midst of day 3, so I can´t assure that all works fine till the last minute. <br/> <br/> Can´t wait till the carryover ...