
BOSTON

I was not looking for an improvement just for little ole me, but to benifit everybody. I can't see how anybody who has played the game has not noticed this quirky feature of a line flip flopping.Without the SDK you can't, but you could take a look in the keyboard.csv.
I'm glad I'm not the only one who is aggravated by those convoluted evolutions/snakey imitating regimental moves. The first time I saw that I thought "What the hell...". Hope that can be corrected. Detracts from the immersion.The flip flop can really be aggravating. That is something I'd love to see corrected.
Regards,
Guz
AD
You are correct, they have to be engaged in order for the advance button to work. The purpose of the button is to advance while firing at an enemy, as opposed to physically moving your regiment, they will stop firing.After reviewing the stats in keyboardcsv, it shows 300 with advance, the problem must be that the units simply won't advance unless engaged, that's where I think the problem is. At least I have not had success using the advance else wize, I don't know if anybodyelse has had a problem using Advance for positioning.
(ex) If my reg. is standing there idle, highlighted, it should be able to move upon using the Advance Button.
If you want I"ll do the save thing and send it to you. (There's a first time for everything)
BOSTON