Released - Sandbox Sprite Ratio 10 MOD

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
User avatar
Little Powell
Reactions:
Posts: 4884
Joined: Thu Sep 18, 2008 10:25 am

Released - Sandbox Sprite Ratio 10 MOD

Post by Little Powell »

Sandbox SR10

This mod will change the sprite ratio from 1:4 to 1:10 in Sandbox. In other words, instead of every four soldier sprites representing one man, every ten soldier sprites will represent one man. This will increase framerates for players with performance problems in Sandbox, and Army level battles are now playable!

This was requested a while back and I didn't realize until today (with some helpful advice from Norb) that this was possible all along. Players wanted the huge army level battles that were possible in TC2M. Enjoy!

To install just unzip into your mods folder and enable in the game.

http://www.norbsoftware.com/NSDTeam/Mat ... x_SR10.zip

Please test this out and let me know how it goes.
Last edited by Little Powell on Wed Dec 29, 2010 9:31 am, edited 1 time in total.
Fiferjack
Reactions:
Posts: 1
Joined: Wed Dec 29, 2010 8:00 am

Re: Released - Sandbox Sprite Ratio 10 MOD

Post by Fiferjack »

How would this be played in game? Is it a scenerio or is it active all the time once activated in the mods section?

Thanks.
User avatar
Little Powell
Reactions:
Posts: 4884
Joined: Thu Sep 18, 2008 10:25 am

Re: Released - Sandbox Sprite Ratio 10 MOD

Post by Little Powell »

Activate it in the mods section, and it will be active anytime you play a Sandbox game.
Jack ONeill
Reactions:
Posts: 1896
Joined: Mon Apr 28, 2008 10:49 pm

Re: Released - Sandbox Sprite Ratio 10 MOD

Post by Jack ONeill »

LP,

Understand the situation. Have my dunce hat on today a bit. Which folder goes in the Mods folder? The one that says Sandbox SR10 or the one that says Sandbox? Inquireing minds want to know. Thanks.

Jack :blink:
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Jack ONeill
Reactions:
Posts: 1896
Joined: Mon Apr 28, 2008 10:49 pm

Re: Released - Sandbox Sprite Ratio 10 MOD

Post by Jack ONeill »

Okay, figured it out. Got it working. Good job, LP. 2 questions - 1) What about the map scale? Any changes there? 2) Somewhere I got the idea that TC2M scale was 1 in 7, rather than 1 in 10. Brain damage on my part?

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Davinci
Reactions:
Posts: 3034
Joined: Wed Jul 02, 2008 12:53 pm

Re: Released - Sandbox Sprite Ratio 10 MOD

Post by Davinci »

Cool Mod - But I thought that we tried this before, and it didn't work!

But, then again - I don't remember placing a SandBox folder directly into the Mods folder!

davinci
The only true logic is that, there is no true logic!
User avatar
Little Powell
Reactions:
Posts: 4884
Joined: Thu Sep 18, 2008 10:25 am

Re: Released - Sandbox Sprite Ratio 10 MOD

Post by Little Powell »

Okay, figured it out. Got it working. Good job, LP. 2 questions - 1) What about the map scale? Any changes there? 2) Somewhere I got the idea that TC2M scale was 1 in 7, rather than 1 in 10. Brain damage on my part?

Jack B)
Glad you got it working. The map scales won't change so that's going to to be pretty far off on the Gettysburg maps, but still in the ballpark. But for maps like Alpine and Kansas, scale isn't really important on those maps anyway. :)

I always thought TC2M was 1:10, but I could be wrong. Either way you can change the scale just by simply editing the two scen_Army.ini files in the mod. You will see at the top it says the MenPerSprite is 10, you can make that lower if you want (and maybe even higher).
Last edited by Little Powell on Wed Dec 29, 2010 9:34 am, edited 1 time in total.
User avatar
RebBugler
Reactions:
Posts: 4252
Joined: Sun Aug 03, 2008 12:51 am
Location: Ouachita Mountains, Arkansas

Re: Released - Sandbox Sprite Ratio 10 MOD

Post by RebBugler »

TC2M is 1:10 Sprite Ratio...no doubts

Yeah, this 1:10 mod works well, I'm working on a SB_OOB for SR1 - 1:1 Sprite Ratio
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
Jack ONeill
Reactions:
Posts: 1896
Joined: Mon Apr 28, 2008 10:49 pm

Re: Released - Sandbox Sprite Ratio 10 MOD

Post by Jack ONeill »

RB,

Roger that. Wasn't sure. Okay to be wrong. :)

LP,

NP. Will run it this way and see. Have recently installed CWBR for number one grandson to play. Was going to count the sprites, (LOL), and see that way. :)

Cool deal.

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Jack ONeill
Reactions:
Posts: 1896
Joined: Mon Apr 28, 2008 10:49 pm

Re: Released - Sandbox Sprite Ratio 10 MOD

Post by Jack ONeill »

LP,

Some thoughts on the sprite/ratio change -

1) I am spoiled by the larger units in SOW. the smaller ratio dosen't "seem right" to my now jaded eye.

2) Have run three games with the mod activated. It DOES allow for larger numbers of units on the field. (Better frame rate.)

3) the pesky "loss of Command" bug is still there. Was using Hooker's Div from 2nd. Manassas OOB. Game ended, went back in and had lost control of all units. Oh well. Since it doesn't happen all the time, I'm not too annoyed. :)

Again, good job, LP.

Sic Semper Fidelis

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Post Reply