Formation casualty modifier?
Formation casualty modifier?
What determines the difference in casualties between different formations, (as in, the increased casualties that columns take now). Or is that hardcoded?
Re: Formation casualty modifier?
The shape is hardcoded. We get the first cas, then draw a shape on the ground and hit everyone in it.
Re: Formation casualty modifier?
So if for some reason the line was shaped just like the column, they'd take equal casualties on average.
That's great, thanks.
That's great, thanks.
Re: Formation casualty modifier?
Absolutely and for the first time if there are other units in the same area, they will get hit too.