This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
Little Powell
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Posts: 4884 Joined: Thu Sep 18, 2008 10:25 am
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by Little Powell » Sun Feb 27, 2011 4:48 am
Wonderful idea and many thanks for wokring on this! But, whenever I start and try to a game, it stops and the game crashes at 'Drafting Chain of Command'
Sounds like it may not be installed correctly. Refer to this post
http://www.norbsoftdev.net/index.php?op ... =103#27372
It has a screen shot with the correct folder structure. Just unzip the package to your Mods folder then enable in game.
Col D. Streamer
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Posts: 37 Joined: Fri May 16, 2008 7:24 pm
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by Col D. Streamer » Sun Mar 27, 2011 2:58 am
Hi
just got aproblem with the installation
I used version 1.3 of the mod, zipped it into the corect mods directory and checked the hierarchy of the diretories and tried to run the first scenario when it crashes when loading.
something is missing or wrong according to the log
the log says
Game Launched
22:14:56 Version:SOWGB1.102
22:14:58 PR: (WARNING) Device Caps:
22:14:58 PR: (WARNING) FogTable: 1
22:14:58 PR: (WARNING) FogVertex: 1
22:14:58 PR: (WARNING) AlphaBlend: 1
22:14:58 PR: (WARNING) BilinearFilter: 1
22:14:58 PR: (WARNING) DDRAWHasAGP: 0
22:14:58 PR: (WARNING) WBuffer: 0
22:14:58 PR: (WARNING) MaxTextureWidth: 4096
22:14:58 PR: (WARNING) MaxTextureHeight: 4096
22:14:58 PR: (WARNING) SquareTexture: 0
22:14:58 PR: (WARNING) Pow2Textures: 1
22:14:58 PR: (WARNING) MaxBlendStages: 8
22:14:58 PR: (WARNING) MaxSimultaneous: 8
22:14:58 PR: (WARNING) SeparateTextureMemory: 0
22:14:58 PR: (WARNING) Projected Textures: 1
22:14:58 PR: (WARNING) Hardware TnL: 1
22:14:58 PR: (WARNING) ScissorTest: 1
22:14:58 PR: (WARNING) StencilDepth: 8
22:14:58 PR: (WARNING) Two Sided Stencil: 1
22:14:58 PR: (WARNING) NPatches: 0
22:14:58 PR: (WARNING) Pixel Shader Profile: 7
22:14:58 PR: (WARNING) Vertex Shader Profile: 4
22:14:59 Loading Defined Lists
22:14:59 Initializing
22:14:59 SOWGB Loaded
22:14:59 22:14:59
22:15:12 Loading GBLP01-July1-Little Powells Assault (C-Corps)
22:15:12 Load your muskets...
22:15:12 22:15:12
22:15:12 Loading GBLP01-July1-Little Powells Assault (C-Corps)
22:15:12 Loading Map (1_mcpherson)
15:00:00 Loading Defined Lists
15:00:00 Loading Graphics
15:00:00 ----------------loading: GFX_Obj_Major
15:00:00 ----------------loading: GFX_Obj_UMajor
15:00:00 ----------------loading: GFX_Obj_CMajor
15:00:00 Loading Drills
15:00:00 Loading Experience Levels
15:00:00 Loading Personalities
15:00:00 Loading Tables
15:00:00 Loading Orders
15:00:00 Loading Battle Plans
15:00:00 Loading Ground Map
15:00:00 Building Map
15:00:00 Loading Explosions
15:00:00 ----------------loading: GFX_Smoke_1A
15:00:00 ----------------loading: GFX_Smoke_1B
15:00:00 ----------------loading: GFX_Smoke_1C
15:00:00 ----------------loading: GFX_Smoke_1D
15:00:00 ----------------loading: GFX_Smoke_2A
15:00:00 ----------------loading: GFX_Smoke_2B
15:00:00 ----------------loading: GFX_Smoke_2C
15:00:00 ----------------loading: GFX_Smoke_2D
15:00:00 ----------------loading: GFX_Smoke_3A
15:00:00 ----------------loading: GFX_Smoke_3B
15:00:00 ----------------loading: GFX_Smoke_3C
15:00:00 ----------------loading: GFX_Smoke_3D
15:00:00 Loading Artillery Ammo
15:00:00 ----------------loading: GFX_Burst_Solid
15:00:00 ----------------loading: GFX_Burst_Shell
15:00:00 ----------------loading: GFX_Burst_Shrapnel
15:00:00 ----------------loading: GFX_Burst_Canister
15:00:00 Loading Arsenal
15:00:00 Applying layout to map
15:00:00 Loading 2nd String
15:00:00 ----------------loading: GFX_Burst_Ground_1
15:00:00 ----------------loading: GFX_Burst_Ground_2
15:00:00 ----------------loading: GFX_Burst_Ground_3
15:00:00 ----------------loading: GFX_Burst_Ground_4
15:00:00 ----------------loading: GFX_Obj_Shadow
15:00:00 Building Armies
15:00:00 WARNING - c:\norbsoftdev\scourge of war - gettysburg\base\sounds\ml_nsdsgen1.wav File too large. Try to keep 3D sounds below 1MB for performance.
15:00:00 WARNING - c:\norbsoftdev\scourge of war - gettysburg\base\sounds\ml_nsdsgen1.wav File too large. Try to keep 3D sounds below 1MB for performance.
15:00:00 ----------------loading: GFX_USA_Cdr_01-1_Walk
15:00:00 ----------------loading: GFX_USA_Cdr_01-2_Stand
15:00:00 ----------------loading: GFX_USA_Cdr_01-3_Run
15:00:00 ----------------loading: GFX_USA_Cdr_01-4_Death
15:00:00 ----------------loading: GFX_USA_Cav_01-1_Walk
15:00:00 ----------------loading: GFX_USA_Cav_01-2_Stand
15:00:00 ----------------loading: GFX_USA_Cav_01-4_Run
15:00:00 ----------------loading: GFX_USA_Cav_01-5_Charge
15:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee
15:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_1
15:00:00 ----------------loading: GFX_US_11C_HQ
15:00:00 Graphic not found DRIL_LVL4_INF_RESERVES
15:00:00 ----------------loading: GFX_FlagFlair
15:00:00 ----------------loading: GFX_Wheel
15:00:00 Formation not found: 1
15:00:00 BAD FORMATION ID: -1
any ideas?
Col D Streamer
regards to all
Nick
Little Powell
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Posts: 4884 Joined: Thu Sep 18, 2008 10:25 am
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by Little Powell » Sun Mar 27, 2011 4:45 am
Sounds like your using the old version. Download the new version that works with the beta patch (first post of this thread). It's v1_4
Davinci
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Posts: 3034 Joined: Wed Jul 02, 2008 12:53 pm
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by Davinci » Sun Mar 27, 2011 4:54 am
Sounds like your using the old version. Download the new version that works with the beta patch (first post of this thread). It's v1_4
From the look of his
log file he hasn't updated to the latest patch!
davinci
The only true logic is that, there is no true logic!
Col D. Streamer
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Posts: 37 Joined: Fri May 16, 2008 7:24 pm
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by Col D. Streamer » Sun Mar 27, 2011 12:24 pm
Gentlemen
many thanks for your help. I downloaded and installed the patch and everything works fine now. Its now Sunday morning and I have the whole day ahead of me with these scenarios! - Oh joy!
Thanks aagin
Nick
regards to all
Nick
dhill958
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Posts: 2 Joined: Tue Mar 29, 2011 4:29 am
Post
by dhill958 » Wed Mar 30, 2011 7:54 pm
Hi little Powell,
This scenario will not load an crashes.
I am copy and pasting SOWBG.log for your use.
Any help would be greatly appreciated.
Dhill958
Game Launched
08:44:08 Version:SOWGB1.103
08:44:10 PR: (WARNING) Device Caps:
08:44:10 PR: (WARNING) FogTable: 1
08:44:10 PR: (WARNING) FogVertex: 1
08:44:10 PR: (WARNING) AlphaBlend: 1
08:44:10 PR: (WARNING) BilinearFilter: 1
08:44:10 PR: (WARNING) DDRAWHasAGP: 0
08:44:10 PR: (WARNING) WBuffer: 0
08:44:10 PR: (WARNING) MaxTextureWidth: 2048
08:44:10 PR: (WARNING) MaxTextureHeight: 2048
08:44:10 PR: (WARNING) SquareTexture: 0
08:44:10 PR: (WARNING) Pow2Textures: 1
08:44:10 PR: (WARNING) MaxBlendStages: 8
08:44:10 PR: (WARNING) MaxSimultaneous: 8
08:44:10 PR: (WARNING) SeparateTextureMemory: 0
08:44:10 PR: (WARNING) Projected Textures: 1
08:44:10 PR: (WARNING) Hardware TnL: 0
08:44:10 PR: (WARNING) ScissorTest: 1
08:44:10 PR: (WARNING) StencilDepth: 8
08:44:10 PR: (WARNING) Two Sided Stencil: 1
08:44:10 PR: (WARNING) NPatches: 0
08:44:10 PR: (WARNING) Pixel Shader Profile: 4
08:44:10 PR: (WARNING) Vertex Shader Profile: -1
08:44:10 Loading Defined Lists
08:44:11 Initializing
08:44:11 SOWGB Loaded
08:44:11 08:44:11
08:44:25 Loading GBLP01-July1-Little Powells Assault (C-Corps)
08:44:25 Load your muskets...
08:44:25 08:44:25
08:44:25 Loading GBLP01-July1-Little Powells Assault (C-Corps)
08:44:25 Loading Map (1_mcpherson)
15:00:00 Loading Defined Lists
15:00:00 Loading Graphics
15:00:00 ----------------loading: GFX_Obj_Major
15:00:00 ----------------loading: GFX_Obj_UMajor
15:00:00 ----------------loading: GFX_Obj_CMajor
15:00:00 Loading Drills
15:00:00 Loading Experience Levels
15:00:00 Loading Personalities
15:00:00 Loading Tables
15:00:00 Loading Orders
15:00:00 Loading Battle Plans
15:00:00 Loading Ground Map
15:00:00 Building Map
15:00:00 Loading Explosions
15:00:00 ----------------loading: GFX_Smoke_1A
15:00:00 ----------------loading: GFX_Smoke_1B
15:00:00 ----------------loading: GFX_Smoke_1C
15:00:00 ----------------loading: GFX_Smoke_1D
15:00:00 ----------------loading: GFX_Smoke_2A
15:00:00 ----------------loading: GFX_Smoke_2B
15:00:00 ----------------loading: GFX_Smoke_2C
15:00:00 ----------------loading: GFX_Smoke_2D
15:00:00 ----------------loading: GFX_Smoke_3A
15:00:00 ----------------loading: GFX_Smoke_3B
15:00:00 ----------------loading: GFX_Smoke_3C
15:00:00 ----------------loading: GFX_Smoke_3D
15:00:00 Loading Artillery Ammo
15:00:00 ----------------loading: GFX_Burst_Solid
15:00:00 ----------------loading: GFX_Burst_Shell
15:00:00 ----------------loading: GFX_Burst_Shrapnel
15:00:00 ----------------loading: GFX_Burst_Canister
15:00:00 Loading Arsenal
15:00:00 Applying layout to map
15:00:00 Loading 2nd String
15:00:00 ----------------loading: GFX_Burst_Ground_1
15:00:00 ----------------loading: GFX_Burst_Ground_2
15:00:00 ----------------loading: GFX_Burst_Ground_3
15:00:00 ----------------loading: GFX_Burst_Ground_4
15:00:00 ----------------loading: GFX_Obj_Shadow
15:00:00 Building Armies
15:00:00 WARNING - c:\norbsoftdev\scourge of war - gettysburg\base\sounds\ml_nsdsgen1.wav File too large. Try to keep 3D sounds below 1MB for performance.
15:00:00 WARNING - c:\norbsoftdev\scourge of war - gettysburg\base\sounds\ml_nsdsgen1.wav File too large. Try to keep 3D sounds below 1MB for performance.
15:00:00 ----------------loading: GFX_USA_Cdr_01-1_Walk
15:00:00 ----------------loading: GFX_USA_Cdr_01-2_Stand
15:00:00 ----------------loading: GFX_USA_Cdr_01-3_Run
15:00:00 ----------------loading: GFX_USA_Cdr_01-4_Death
15:00:00 ----------------loading: GFX_USA_Cav_01-1_Walk
15:00:00 ----------------loading: GFX_USA_Cav_01-2_Stand
15:00:00 ----------------loading: GFX_USA_Cav_01-4_Run
15:00:00 ----------------loading: GFX_USA_Cav_01-5_Charge
15:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee
15:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_1
15:00:00 ----------------loading: GFX_US_11C_HQ
15:00:00 Graphic not found DRIL_LVL4_INF_RESERVES
15:00:00 ----------------loading: GFX_FlagFlair
15:00:00 ----------------loading: GFX_Wheel
15:00:00 Formation not found: 1
15:00:00 BAD FORMATION ID: -1
ADukes
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Posts: 862 Joined: Mon Nov 26, 2007 10:38 pm
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by ADukes » Wed Mar 30, 2011 8:00 pm
Version: 1.2 - Updated to 1.4 on 3/14/11 to work with latest patch .
dhill958
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Posts: 2 Joined: Tue Mar 29, 2011 4:29 am
Post
by dhill958 » Thu Mar 31, 2011 12:01 am
I just downloaded this version and it still not working, however what I am downloading from little Powell's link is version 1.3 not 1.4, how can I get the latest version?
Thank you
DHILL958
Davinci
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Posts: 3034 Joined: Wed Jul 02, 2008 12:53 pm
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by Davinci » Thu Mar 31, 2011 12:17 am
I just downloaded this version and it still not working, however what I am downloading from little Powell's link is version 1.3 not 1.4, how can I get the latest version?
The
Download at the top of the first page is the latest version
V1.4 .
Requires the latest beta patch!
davinci
The only true logic is that, there is no true logic!