Wishlist

Let's talk about Gettysburg! Put your questions and comments here.
con20or
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Re: Wishlist

Post by con20or »

do you mean when in melee mounted? because the horse holder reduction only comes into effect when dismounted skirmishing.
JC Edwards
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Re: Wishlist

Post by JC Edwards »

Some good ol' Prime Rib with mashed 'taters, a salad and a bottle o'Jameson is on my wishlist! :woohoo:
'The path that is not seen, nor hidden, should always be flanked'
Davinci
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Re: Wishlist

Post by Davinci »

1) Any ranking Officer has the ability to spawn a courier and order units within the same Division - movement orders.

2) Ability to move the Supply Wagons – by Courier.

3) Almost every After-Battle-Report – stated the total amount of troops on the field – and the total amount of units involved in the days fighting.

Such as…Union Forces – 55,000 men with 42,000 engaged in the fighting…
Such as…Confederates – 50,000 men with 41,000 engaged in the fighting…

4) In-Game-Settings that would allow for updated fresh sightings-reports .

Such as…Set Sightings Reports – Division \ Corps \ Brigades – game spawns courier and the courier would report to the nearest ranking unit about such sightings.

davinci
The only true logic is that, there is no true logic!
SouthernSteel
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Re: Wishlist

Post by SouthernSteel »

Neal, RebBugler made that sprite for you, if I recall correctly.

Also, his toolbar has a "retreat to" command that will allow your men to retreat to a specified spot and help stop some of the running amok.
"The time for compromises is past, and we are now determined to maintain our position and make all who oppose us smell Southern powder, feel Southern steel."
Jefferson Davis, 1861
kg_sspoom
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Re: Wishlist

Post by kg_sspoom »

Friendly fire......
jb hood
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Re: Wishlist

Post by jb hood »

1) scenario editor.....maybe something like pakfront did for tc2m
2) more and bigger maps
3) campaign......something like ageod´s civil war or like the paradox engines (HOI, EU, etc.) for the "grand scale"
4) the importance of manover marching in a campaign. many marching columns on different streets........arriving at the right time (or not) to give battle. this was most important at that time (jackson at seven days, hill at antietam, gettysburg, longstreet at wilderness, jackson valley campaign, etc.)
5) planned grand scale AI battles. feints, countermarching, and skirmishing. skirmish lines are very important and historical in my opinion.
6) Ingmae OOB tool (for campaign). promotions, army creation tools, drag & drop for corps, division and brigades. a leader database etc.

i know thats not easy to do such things...............but it´s a wishlist :P
Last edited by jb hood on Thu Aug 04, 2011 1:18 pm, edited 1 time in total.
“They are lying on the field where you sent them.”
con20or
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Re: Wishlist

Post by con20or »

Hmmm - there are lots of options here for a poll, so I'll have to generalise, hope noones idea gets totally left out. I dont seem to be able to create a poll once the post has been started, so I'll link the new post here once its created.

Edit - here it is

http://www.norbsoftdev.net/index.php?op ... Itemid=124
Last edited by con20or on Thu Aug 04, 2011 8:56 pm, edited 1 time in total.
Reason: To add poll link
Sharpe55
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Re: Wishlist

Post by Sharpe55 »

Don't know if its an effect of garniers mod, but i really want the other ammo options for artillery to be more effective. would add a lot to realism and strategy of knowing when to use certain kinds of ammo. For instance, shrapnel shot was an effective medium range round type where as solid shot was more effective for long range engagements and counter battery fire. As it is now, players in mp only use solid shot for all ranges except canister range as it is head over heals better than shrapnel.

And don't even get me started on how ineffective howitzers are!
Garnier
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Re: Wishlist

Post by Garnier »

If we could mod arty ammo then other types could be made effective.
Play Scourge of War Multiplayer! www.sowmp.com
Also try the singleplayer carryover campaign
Marching Thru Georgia
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Re: Wishlist

Post by Marching Thru Georgia »

My number one wish is that the ability to make firing into the flank or rear of another unit effective. The ability to make this sort of fire realistic was lost in the patch release in March. Since then, the effect of flank fire has been unrealistic in the extreme.
I can make this march and I will make Georgia howl.
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