SR1 Fictional RoundTops
SR1 Fictional RoundTops
This is basically a fictional map with an extended portion of the roundtops.
Switching Maps - fictional map based on one of the Pipe Creek Maps!
davinci
Switching Maps - fictional map based on one of the Pipe Creek Maps!
davinci
Last edited by Davinci on Mon Dec 12, 2011 2:27 pm, edited 1 time in total.
The only true logic is that, there is no true logic!
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Re: SR1 Fictional RoundTops
A very interesting texture. It looks like a giant lava field. It could be the battle for Mt. St. Helen's :laugh:
I can make this march and I will make Georgia howl.
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Re: SR1 Fictional RoundTops
I like the rocky texture you made. It looks great. your creek bed looks good too. You need to send me those.
-J
-J
Re: SR1 Fictional RoundTops
Yeah, but I have bigger problems than the Roswell Moon Landing terrain, that’s changeable, I’m still trying to figure out a way of putting real-world terrain in the game.A very interesting texture. It looks like a giant lava field. It could be the battle for Mt. St. Helen's :laugh:
I have to figure out a way of getting the men to not stand inside of the rocks, perhaps if I peppered the terrain with small hills and then placed the rocks over those hills.
The men would appear to be standing on the rocks, but the game would still read the height of the small hills…..might be possible…..
Hey J – I didn’t make this one, you have the graphics file inside of the PR directories, not sure which directory…..but it is one of the default files.I like the rocky texture you made. It looks great. your creek bed looks good too. You need to send me those.
-J
davinci
Last edited by Davinci on Thu Nov 24, 2011 6:13 am, edited 1 time in total.
The only true logic is that, there is no true logic!
Re: SR1 Fictional RoundTops
What about this one - is it too blurry?
davinci
davinci
The only true logic is that, there is no true logic!
Re: SR1 Fictional RoundTops
2nd_Texas and Crikey - I'm experimenting with trying to get the ground terrain to resemble this up-close, and also away from the camera.
If I can figure this out, I'll send both of you the files if you want.
Thanks, RebBugler ...I'm not there yet, but still trying to get there!
davinci
If I can figure this out, I'll send both of you the files if you want.
Thanks, RebBugler ...I'm not there yet, but still trying to get there!
davinci
- Attachments
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- ground1b.jpg (439.37 KiB) Viewed 990 times
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- ground1a.jpg (446.14 KiB) Viewed 990 times
Last edited by Davinci on Thu Nov 24, 2011 11:05 am, edited 1 time in total.
The only true logic is that, there is no true logic!
- RebBugler
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- Location: Ouachita Mountains, Arkansas
Re: SR1 Fictional RoundTops
Now that's good ground, excellent work there Sir. Hope you can make it work. 

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Re: SR1 Fictional RoundTops
I always look forward to seeing what you're experimenting with. Those textures look great. Very detailed. B)
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Re: SR1 Fictional RoundTops
Hey Davinci !!
Looks real good !!
"It's good ground Sir, very.....good.....ground"..
Gee, I wonder where I heard this before ? :silly: :woohoo: :woohoo:
Chamberlain
Looks real good !!


"It's good ground Sir, very.....good.....ground"..
Gee, I wonder where I heard this before ? :silly: :woohoo: :woohoo:
Chamberlain
-Col. Joshua Chamberlain, 20th Maine
We cannot retreat. We cannot withdraw. We are going to have to be stubborn today
We cannot retreat. We cannot withdraw. We are going to have to be stubborn today
- Little Powell
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Re: SR1 Fictional RoundTops
Those are cool ground textures indeed. Usually when you zoom into the ground, it gets a little blurry. Those don't lose quality hardly at all. 

Last edited by Little Powell on Thu Nov 24, 2011 5:28 pm, edited 1 time in total.