Smoke mod

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
con20or
Reactions:
Posts: 2541
Joined: Fri Jun 11, 2010 8:49 pm

Re: Smoke mod

Post by con20or »

I really liked the original mod, but my PC couldnt handle it.

I'm looking forward to trying this one. Will make HITS play very interesting, give you another reason to try and stay removed from the action and test your sense of direction.
Last edited by con20or on Wed Feb 08, 2012 6:03 pm, edited 1 time in total.
con20or
Reactions:
Posts: 2541
Joined: Fri Jun 11, 2010 8:49 pm

Re: Smoke mod

Post by con20or »

Played well on my PC - I tried a division battle, good FPS throughout.

This is a really great MOD - if my PC can handle it i'll make it a regular. I'd even sacrifice sprite ratio for it. Adds a whole new level to HITS.

You can see how poor visibility gets in the first picture when the fighting is heavy - I got attacked on my right first and I couldnt see more then one or two regiments along but he left was clear as day. You have to keep riding up and down the line. Picture 2 shows what happens when you dont look out properly:)

The attachment screen0015.jpg is no longer available

The attachment screen0020.jpg is no longer available
Attachments
screen0020.jpg
screen0020.jpg (123.38 KiB) Viewed 257 times
screen0015.jpg
screen0015.jpg (87.91 KiB) Viewed 257 times
Last edited by con20or on Thu Feb 09, 2012 2:31 am, edited 1 time in total.
Stevedrumsdw
Reactions:
Posts: 60
Joined: Sun Apr 25, 2010 8:31 am

Re: Smoke mod

Post by Stevedrumsdw »

Glad to hear that the FPS hit is not a major one. It really does make it fun to be down on the ground level because you just can't see when things heat up(without swamping your PC), which adds to the confusion which to me is a big plus.
Last edited by Stevedrumsdw on Thu Feb 09, 2012 12:15 pm, edited 1 time in total.
con20or
Reactions:
Posts: 2541
Joined: Fri Jun 11, 2010 8:49 pm

Re: Smoke mod

Post by con20or »

It was a FPS hit alright, but not a huge one. But, there isnt much vegetation on that map either. With a bigger battle, and vegetation, I could be in trouble :)

Out of curiosity - is a lite, lite mod possible? Or a series of levels below this but above the stock game?
Stevedrumsdw
Reactions:
Posts: 60
Joined: Sun Apr 25, 2010 8:31 am

Re: Smoke mod

Post by Stevedrumsdw »

Yes a lite, lite is not that hard to do, I will mess around with it some more tonight.
Last edited by Stevedrumsdw on Fri Feb 10, 2012 2:21 am, edited 1 time in total.
Stevedrumsdw
Reactions:
Posts: 60
Joined: Sun Apr 25, 2010 8:31 am

Re: Smoke mod

Post by Stevedrumsdw »

I am having trouble getting my file to stop naming itself efx 2012_09_ ect. double post accident. : ;)
Last edited by Stevedrumsdw on Fri Feb 10, 2012 7:50 am, edited 1 time in total.
Stevedrumsdw
Reactions:
Posts: 60
Joined: Sun Apr 25, 2010 8:31 am

Re: Smoke mod

Post by Stevedrumsdw »

The attachment efx_2012-02-09.csv is no longer available
Con20or, try this one: I removed the artillery smoke back to vanilla and adjusted the smoke levels. Let me know how this works for you?
Lite, lite version, :cheer: to try, Just remember to change the filename back to just "efx" and not "efx 2012-02-09" I don't know why this happended, but it would not let me change the filename for some weird reason and I don't have time to mess with it at the moment, work looms.
Attachments

[The extension csv has been deactivated and can no longer be displayed.]

Last edited by Stevedrumsdw on Fri Feb 10, 2012 10:40 am, edited 1 time in total.
con20or
Reactions:
Posts: 2541
Joined: Fri Jun 11, 2010 8:49 pm

Re: Smoke mod

Post by con20or »

Will give it a go, thanks!
PANGI
Reactions:
Posts: 43
Joined: Wed Jan 13, 2010 3:49 am

Re: Smoke mod

Post by PANGI »

you also have nice looking terrain, Stevedrumsdw
HUSSAAAAAR!!!
Michael Slaunwhite
Reactions:
Posts: 4358
Joined: Fri Jan 08, 2010 8:15 am

Re: Smoke mod

Post by Michael Slaunwhite »

This is a packed version of this small edit. I hope you don't mind Stevedrumsdw, I only made it so there is no overwriting files, this way you can still keep the original edit intact.

Unzip the contents of this zip into your <drive letter>:\NorbSoftDev\Scourge of War - Gettysburg\Mods directory.
Attachments
RealisticSmokeliteEdition2.zip
(1.1 KiB) Downloaded 9 times
Post Reply