MTG-Thanks very much----all works well with this.The only setback is that the mimimaps are no longer the larger size. Is there any other element in your mod I could add to my reduced version in order to enlarge the size to that of the original mod
Many thanks
Search found 159 matches
- Wed Dec 05, 2012 9:59 pm
- Forum: Modifications
- Topic: Strange gliche after installing Courier and Minimaps 15001 mod
- Replies: 5
- Views: 1929
- Tue Dec 04, 2012 9:42 pm
- Forum: Modifications
- Topic: Strange gliche after installing Courier and Minimaps 15001 mod
- Replies: 5
- Views: 1929
Strange gliche after installing Courier and Minimaps 15001 mod
<t>Am using v. 1.5001 and installed this mod.All the minimaps were fine and I liked them especially for Antietam and Ch'ville. But when I went to to the screens to actually fight the battles (sandbox) I found that whatever terrain and battlefield I selected all the buildings were now of just one fac...
- Wed Nov 28, 2012 9:34 pm
- Forum: Discussion
- Topic: Sandbox "Hunt them down" issue
- Replies: 11
- Views: 2422
Re: Sandbox "Hunt them down" issue
<t>Reb-------Some people prefer fighting battles which include terrain objectives --others not.<br/> This query is directed at trying to get some constructive info re precisely how to limit the revealing ownership info provided by map objectives before actual visual contact is made by troops with th...
- Wed Nov 28, 2012 3:52 pm
- Forum: Technical Help & Bug Post
- Topic: Ambient sound problem
- Replies: 2
- Views: 1465
Ambient sound problem
<t>Noticed recently that there appears to be very little ambient sound on any map. Ambient sound files are present and test OK but in game are not at all evident.Get the bell near G'burg and a few creak noises but nothing much else on any map-------any suggestions for checks I might make to uncover ...
- Wed Nov 28, 2012 4:12 am
- Forum: Discussion
- Topic: Sandbox "Hunt them down" issue
- Replies: 11
- Views: 2422
Re: Sandbox "Hunt them down" issue
Thanks for a possible "solution"
Could anyone explain where exactly in the programme this 1000 troop setting needs to be set up so as to apply to sandbox battles when required .
Thanks
Could anyone explain where exactly in the programme this 1000 troop setting needs to be set up so as to apply to sandbox battles when required .
Thanks
- Tue Nov 27, 2012 9:15 pm
- Forum: Discussion
- Topic: Sandbox "Hunt them down" issue
- Replies: 11
- Views: 2422
Re: Sandbox "Hunt them down" issue
<t>Thank you very much L.P. for your response. But personally I do not really enjoy a totally generalised chance wandering over the whole map and much prefer having some objective goal(s) in mind. But as I suggested I do think it important to maintain surprise elements and choice of tactics for such...
- Tue Nov 27, 2012 8:15 pm
- Forum: Discussion
- Topic: Sandbox "Hunt them down" issue
- Replies: 11
- Views: 2422
Sandbox "Hunt them down" issue
<t>I have just been fighting a Ch'ville sandbox "hunt them down" battle with an objective on map.<br/> My issue is that whilst exploring the map and planning my route I was able to see from the map ,whilst still well beyond visual range,that the objective had already been captured and displayed the ...
- Wed Nov 14, 2012 2:34 pm
- Forum: Technical Help & Bug Post
- Topic: Runtime error
- Replies: 16
- Views: 4691
Re: Runtime error
<t>Just as a brief caviat re the the earlier comment about installing C'ville over any version other than 1.5.<br/> I recently carelessly installed C'ville over a SOW G'burg 1.4 version. It installed in the G'burg 1.4 folder as an add-on successfully except in 1 graphical respect----the Wilderness w...
- Tue Nov 13, 2012 2:28 am
- Forum: Technical Help & Bug Post
- Topic: OOB Problem in C'ville
- Replies: 10
- Views: 2167
Re: OOB Problem in C'ville
RB------ Your corrective zip installed and all appears well with Gibbon at last.
If any other malfunctioning divs appear I'll send for you and your cavalry asap.Meanwhile dont attempt to leave the country.......
If any other malfunctioning divs appear I'll send for you and your cavalry asap.Meanwhile dont attempt to leave the country.......
- Mon Nov 12, 2012 11:23 pm
- Forum: Technical Help & Bug Post
- Topic: OOB Problem in C'ville
- Replies: 10
- Views: 2167
Re: OOB Problem in C'ville
<t>RB I really am mystified now. After I read your first comment, i went back to the game. I had,throughout been using your Desaturated Less US Mod and so I clicked back to the original pre extras OOB and that functioned correctly. I then again tried your Desat and Desat Less versions and they both ...