Released Mod Threads
- Little Powell
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Released Mod Threads
If you want your mod listed here, please reply to the thread and I'll add it promptly.
Maps
Name: Pea Ridge 1862, Texas John's Trans-Mississippi Finale
Thread: Pea Ridge
Author: John "2nd Texas" Bonin, RebBugler, Little Powell (minor map fixes)
Name: Fort Wagner
Thread: Fort Wagner
Author: Little Powell
Name: Red River Campaign - Maps, scenarios, and more
Thread: Red River Campaign
Author: John Bonin (2nd Texas), RebBugler, Little Powell
Name: Olustee Map and USCT Sprites
Thread: Olustee Map and USCT Sprites
Author: Crikey
Name: Valverde Map
Thread: Valverde Map
Author: Crikey
Name: Elpine Maps
Thread: Elpine Maps
Author: Davinci
Name: Secessionville Map and Scenarios - Version 2 added 11/1/12
Thread: Secessionville Map
Author: Little Powell
Name: Trevilian Station Map and OOBs
Thread: Trevilian Station Map
Author: Crikey
Name: 10 Mile Map
Thread: 10 Mile Map
Author: Davinci
Name: Random Maps 2
Thread: Random Maps 2
Author: Garnier
Name: Random Maps For Napoleonic
Thread: Random Maps for Napoleonic
Author: Garnier
Name: Random Wilderness Maps
Thread: Random Wilderness Maps
Author: Garnier
Name: Prairie Grove
Thread: Prairie Grove
Author: 2nd Texas, RebBugler, Little Powell
Name: Big Whiskey
Thread: Big Whiskey
Author: 2nd Texas
Name: Manassas
Thread: Manassas
Author: Mark S. Tewes
Name: Cold Harbor
Thread: Cold Harbor
Author: Mark S. Tewes
Name: Cold Harbor and Manassas Version 2
Thread: Cold Harbor/Manasssas V2
Author: Mark S. Tewes
Name: Mark T's Map Pack
Thread: Mark T's Map Pack
Author: Mark S. Tewes
Complete Conversion Mods
Name: Seven Years War - Battle Of Leuthen
Thread:Seven Years War
Author: remus
Name: Road to Wagram 1.4 - Napoleonic conversion mod.
Thread: Road to Wagram 1.4
Author: gunship24
Name: BLENHEIM MOD (with Blenheim Grenadiers add-on)
Thread: BLENHEIM MOD
Author: alessillo
Name: Fontenoy Mod
Thread: Fontenoy Mod
Author: Pom
Modding Tools
Name: Scenario Generator
Thread: Scenario Generator
Author: Leffe7
Multiplayer Mods
Name: GCM
GCM Website
The "mod" part includes:
Random maps and hundreds of map variants, plus fixes for the default maps
Comprehensive gameplay mod
Scenarios (accessed via various scenario generators)
Tweaked versions of RebBugler's toolbar and the stock toolbar
Jolly's terrain mod
My map icons mod
Scenarios
RebBugler's Gettysburg Scenarios:
Scenarios
Gettysburg 3Days Carryover
Scenarios
Gettysburg 3 Days in 7Hours
Name: Cemetery Hill/Culps Hill Scenario Series
Thread: Cemetery Hill/Culps Hill Scenario Series
Author: Little Powell
Name: Kershaw Carryover Scenario Series - The Wheatfield
Thread: [url=http://www.norbsoftdev.net/index.php?option=com_kunena&Itemid=60&func=view&catid=44&id=21354]Kershaw Carryover Series[/url]
Author: Little Powell
Name: Historical Scenarios for patch 1.4 and later
Thread: Historical Scenarios
Name: Historical Scenarios
Name: AP Hill Carryover Scenario Series - What If
Thread: AP Hill Scenario Series
Auther: Little Powell
OOBs
Name: Updated TC2M & CMP 3.0 OOB's for SOWgb
Thread: Updated TC2M & CMP 3.0 OOB's
Author: Garnier - Compiled by mikesla
Terrain
Name: GCM Terrain Mod - Latest for 1.5 - Improves trees and other vegetation.
Thread: Trees - Terrain Mod
Author: Jolly, Crikey, 2nd Texas, Davinci, Garnier
Name: Trees - Terrain Mod
Thread: Trees - Terrain Mod
Author: Jolly
Name: Darker Trees
Thread: Darker Trees
Author: Garnier
Map Edits
Name: Alpine Map Mod
Thread: Alpine Map Mod
Author: Marching Thru Georgia
Toolbars
Name: Wood Toolbar
Thread: Wood Toolbar
Author: Davinci
Name: Bugles and Flags XII - Updated 7-2-13
Thread: Bugles And Flags XII
Author: RebBugler
Name: Alternate and Maximum Toolbars
Thread: Alternate and Maximum Toolbars
Author: Wolfe_CH
Sounds
Name: New Arty Sounds
Thread: New Arty Sounds
Author: mikesla
Name: Alternate Explosions with incoming shell sound
Thread: Alternate Explosions with incoming shell sound
Author: mikesla
Name: Gun Fire Sounds - Updated 1.5
Thread: Gun Fire Sounds
Author: Little Powell
Name: Alternate Intro Music
Download Link: Intro Music
Author: mikesla
Minimaps
Maps, Splash
PCL_Extras
Name: Map Screens Mod - Larger minimaps for all maps + Expansions
Thread: Map Screens Mod
Author: ADukes
Name: Textured Minimaps
Thread: Textured Minimaps
Author: Garnier
Misc/Graphic Edits
Name: Map Icons Mod
Thread: Map Icons mod
Author: Garnier
Name: Bloodbath Version IV
Thread: Bloodbath IV
Author: RebBugler
Name: Blood Mod - Updated for 1.4
Thread: Blood Mod
Author: Michael Slaunwhite
Name: Old Message Mod
Thread: Old Message Mod
Author: Davinci
Name: Alternate Explosions with incoming shell sound
Thread: Alternate Explosions with incoming shell sound
Author: Mikesla
Name: Blue \ Grey Buttons Mod
Thread: Blue \ Grey Buttons Mod
Author: Davinci
Name: Realistic Smoke mod
Thread: Realistic Smoke Mod
Author: TheBaymonster
Name: Realistic Smoke mod - Light version
Thread: Realistic Smoke Mod - Light version
Author: Stevedrumsdw
Name: Musket Smoke FPS Boost MOD
Thread: Musket Smoke FPS Boost MOD
Author: mikesla
Name: Enhanced Unit Icons
Thread: Enhanced Unit Icons
Author: Wolfe_CH
Name: Released - BlueGreyIcon - Mod + FiringModV2
Thread: lueGreyIcon - Mod + FiringModV2
Author: Davinci
Name: Drifting Airburst and new shell FX
Thread: Drifting Airburst and new shell FX
Author: CoB4thTEXAS
Gameplay Enhancements
Name: Occupied Map Objectives Mod - You cannot see which side holds an objective.
Thread: Occupied Map Objectives Mod
Author: con20or
Name: Courier And Mini-Map Mods - Updated to 1.610
Thread: Courier And Mini-Map Mods
Author: Marching Thru Georgia
Name: Improved Artillery Fire and Enfilade Fire Mod for version 1.4
Thread: Improved Artillery Fire and Enfilade Fire Mod
Author: Marching Thru Georgia
Maps
Name: Pea Ridge 1862, Texas John's Trans-Mississippi Finale
Thread: Pea Ridge
Author: John "2nd Texas" Bonin, RebBugler, Little Powell (minor map fixes)
Name: Fort Wagner
Thread: Fort Wagner
Author: Little Powell
Name: Red River Campaign - Maps, scenarios, and more
Thread: Red River Campaign
Author: John Bonin (2nd Texas), RebBugler, Little Powell
Name: Olustee Map and USCT Sprites
Thread: Olustee Map and USCT Sprites
Author: Crikey
Name: Valverde Map
Thread: Valverde Map
Author: Crikey
Name: Elpine Maps
Thread: Elpine Maps
Author: Davinci
Name: Secessionville Map and Scenarios - Version 2 added 11/1/12
Thread: Secessionville Map
Author: Little Powell
Name: Trevilian Station Map and OOBs
Thread: Trevilian Station Map
Author: Crikey
Name: 10 Mile Map
Thread: 10 Mile Map
Author: Davinci
Name: Random Maps 2
Thread: Random Maps 2
Author: Garnier
Name: Random Maps For Napoleonic
Thread: Random Maps for Napoleonic
Author: Garnier
Name: Random Wilderness Maps
Thread: Random Wilderness Maps
Author: Garnier
Name: Prairie Grove
Thread: Prairie Grove
Author: 2nd Texas, RebBugler, Little Powell
Name: Big Whiskey
Thread: Big Whiskey
Author: 2nd Texas
Name: Manassas
Thread: Manassas
Author: Mark S. Tewes
Name: Cold Harbor
Thread: Cold Harbor
Author: Mark S. Tewes
Name: Cold Harbor and Manassas Version 2
Thread: Cold Harbor/Manasssas V2
Author: Mark S. Tewes
Name: Mark T's Map Pack
Thread: Mark T's Map Pack
Author: Mark S. Tewes
Complete Conversion Mods
Name: Seven Years War - Battle Of Leuthen
Thread:Seven Years War
Author: remus
Name: Road to Wagram 1.4 - Napoleonic conversion mod.
Thread: Road to Wagram 1.4
Author: gunship24
Name: BLENHEIM MOD (with Blenheim Grenadiers add-on)
Thread: BLENHEIM MOD
Author: alessillo
Name: Fontenoy Mod
Thread: Fontenoy Mod
Author: Pom
Modding Tools
Name: Scenario Generator
Thread: Scenario Generator
Author: Leffe7
Multiplayer Mods
Name: GCM
GCM Website
The "mod" part includes:
Random maps and hundreds of map variants, plus fixes for the default maps
Comprehensive gameplay mod
Scenarios (accessed via various scenario generators)
Tweaked versions of RebBugler's toolbar and the stock toolbar
Jolly's terrain mod
My map icons mod
Scenarios
RebBugler's Gettysburg Scenarios:
Scenarios
Gettysburg 3Days Carryover
Scenarios
Gettysburg 3 Days in 7Hours
Name: Cemetery Hill/Culps Hill Scenario Series
Thread: Cemetery Hill/Culps Hill Scenario Series
Author: Little Powell
Name: Kershaw Carryover Scenario Series - The Wheatfield
Thread: [url=http://www.norbsoftdev.net/index.php?option=com_kunena&Itemid=60&func=view&catid=44&id=21354]Kershaw Carryover Series[/url]
Author: Little Powell
Name: Historical Scenarios for patch 1.4 and later
Thread: Historical Scenarios
Name: Historical Scenarios
Name: AP Hill Carryover Scenario Series - What If
Thread: AP Hill Scenario Series
Auther: Little Powell
OOBs
Name: Updated TC2M & CMP 3.0 OOB's for SOWgb
Thread: Updated TC2M & CMP 3.0 OOB's
Author: Garnier - Compiled by mikesla
Terrain
Name: GCM Terrain Mod - Latest for 1.5 - Improves trees and other vegetation.
Thread: Trees - Terrain Mod
Author: Jolly, Crikey, 2nd Texas, Davinci, Garnier
Name: Trees - Terrain Mod
Thread: Trees - Terrain Mod
Author: Jolly
Name: Darker Trees
Thread: Darker Trees
Author: Garnier
Map Edits
Name: Alpine Map Mod
Thread: Alpine Map Mod
Author: Marching Thru Georgia
Toolbars
Name: Wood Toolbar
Thread: Wood Toolbar
Author: Davinci
Name: Bugles and Flags XII - Updated 7-2-13
Thread: Bugles And Flags XII
Author: RebBugler
Name: Alternate and Maximum Toolbars
Thread: Alternate and Maximum Toolbars
Author: Wolfe_CH
Sounds
Name: New Arty Sounds
Thread: New Arty Sounds
Author: mikesla
Name: Alternate Explosions with incoming shell sound
Thread: Alternate Explosions with incoming shell sound
Author: mikesla
Name: Gun Fire Sounds - Updated 1.5
Thread: Gun Fire Sounds
Author: Little Powell
Name: Alternate Intro Music
Download Link: Intro Music
Author: mikesla
Minimaps
Maps, Splash
PCL_Extras
Name: Map Screens Mod - Larger minimaps for all maps + Expansions
Thread: Map Screens Mod
Author: ADukes
Name: Textured Minimaps
Thread: Textured Minimaps
Author: Garnier
Misc/Graphic Edits
Name: Map Icons Mod
Thread: Map Icons mod
Author: Garnier
Name: Bloodbath Version IV
Thread: Bloodbath IV
Author: RebBugler
Name: Blood Mod - Updated for 1.4
Thread: Blood Mod
Author: Michael Slaunwhite
Name: Old Message Mod
Thread: Old Message Mod
Author: Davinci
Name: Alternate Explosions with incoming shell sound
Thread: Alternate Explosions with incoming shell sound
Author: Mikesla
Name: Blue \ Grey Buttons Mod
Thread: Blue \ Grey Buttons Mod
Author: Davinci
Name: Realistic Smoke mod
Thread: Realistic Smoke Mod
Author: TheBaymonster
Name: Realistic Smoke mod - Light version
Thread: Realistic Smoke Mod - Light version
Author: Stevedrumsdw
Name: Musket Smoke FPS Boost MOD
Thread: Musket Smoke FPS Boost MOD
Author: mikesla
Name: Enhanced Unit Icons
Thread: Enhanced Unit Icons
Author: Wolfe_CH
Name: Released - BlueGreyIcon - Mod + FiringModV2
Thread: lueGreyIcon - Mod + FiringModV2
Author: Davinci
Name: Drifting Airburst and new shell FX
Thread: Drifting Airburst and new shell FX
Author: CoB4thTEXAS
Gameplay Enhancements
Name: Occupied Map Objectives Mod - You cannot see which side holds an objective.
Thread: Occupied Map Objectives Mod
Author: con20or
Name: Courier And Mini-Map Mods - Updated to 1.610
Thread: Courier And Mini-Map Mods
Author: Marching Thru Georgia
Name: Improved Artillery Fire and Enfilade Fire Mod for version 1.4
Thread: Improved Artillery Fire and Enfilade Fire Mod
Author: Marching Thru Georgia
Last edited by Little Powell on Mon Jan 27, 2020 4:11 am, edited 1 time in total.
Re: Released Mod Threads
Under the heading of articles you have a link to modifications. In there you have 33 mods. Would it be possable to have modifications with it's own heading on that same bar as articles?
Move Forward
Re: Released Mod Threads
Oh I just thought of something else. Perhaps it could be possable to organize mods into sub catgories: like maps, oobs, terrain, uniforms , etc ,etc. Just a thought.
Move Forward
- Little Powell
- Reactions:
- Posts: 4884
- Joined: Thu Sep 18, 2008 10:25 am
Re: Released Mod Threads
RDBoles wrote:
RDBoles wrote:
The modifications link is all of these mods hosted on mikesla's site (currently under construction)Under the heading of articles you have a link to modifications. In there you have 33 mods. Would it be possable to have modifications with it's own heading on that same bar as articles?
RDBoles wrote:
Will do.Oh I just thought of something else. Perhaps it could be possable to organize mods into sub catgories: like maps, oobs, terrain, uniforms , etc ,etc. Just a thought.
Last edited by Little Powell on Wed Sep 22, 2010 8:23 pm, edited 1 time in total.
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- Posts: 4358
- Joined: Fri Jan 08, 2010 8:15 am
Re: Released Mod Threads
Hi Little Powell.
Actually all of the mods are in your forums area, you just have to find the threads. Also, again, my webpage was copied, so of course if I wanted too change my website (which I did)would cause problems for you, this is not my responsiblity if the links here are not working.
I did this out of my sheer enjoyment of the game, so please do not make it look like to others that I am responsible for the problems with your mod section, because that is what I am taking from your above post.
Now, with that being said I have uploaded some of the files back onto my website, but they will not be there forever, so please update your links.
Remember, all of the mods are in your forums area, all it requires is some leg work.
later!
Actually all of the mods are in your forums area, you just have to find the threads. Also, again, my webpage was copied, so of course if I wanted too change my website (which I did)would cause problems for you, this is not my responsiblity if the links here are not working.
I did this out of my sheer enjoyment of the game, so please do not make it look like to others that I am responsible for the problems with your mod section, because that is what I am taking from your above post.
Now, with that being said I have uploaded some of the files back onto my website, but they will not be there forever, so please update your links.
Remember, all of the mods are in your forums area, all it requires is some leg work.
later!
Last edited by Michael Slaunwhite on Thu Sep 23, 2010 9:40 am, edited 1 time in total.
- Little Powell
- Reactions:
- Posts: 4884
- Joined: Thu Sep 18, 2008 10:25 am
Re: Released Mod Threads
mikesla wrote:
Edit: Wait I saw your other thread the the links are fixed now.. Cool.
Actually, I only found one that was directly hosted on your site. I can't remember which one it was now (I didn't post it). I'll see if I can find it again. I can just contact that poster and see if he can re-upload somewhere else.Hi Little Powell.
Actually all of the mods are in your forums area, you just have to find the threads. Also, again, my webpage was copied, so of course if I wanted too change my website (which I did)would cause problems for you, this is not my responsiblity if the links here are not working.
I did this out of my sheer enjoyment of the game, so please do not make it look like to others that I am responsible for the problems with your mod section, because that is what I am taking from your above post.
Now, with that being said I have uploaded some of the files back onto my website, but they will not be there forever, so please update your links.
Remember, all of the mods are in your forums area, all it requires is some leg work.
later!
Edit: Wait I saw your other thread the the links are fixed now.. Cool.
Last edited by Little Powell on Thu Sep 23, 2010 1:28 pm, edited 1 time in total.
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- Reactions:
- Posts: 4358
- Joined: Fri Jan 08, 2010 8:15 am
Re: Released Mod Threads
Hi Little Powell.
Yeah, I noticed that myself. I just took a look at the sizes of the files, and they are so small it will never cause a problem for me (server storage), so if you like you can just keep the links for the downloads as they are, I'll store these mods for as long as you like. I won't delete these files there is really no need.
If you noticed that the files are downloaded directly from my website server, so no one has to enter my webpage to access them.
Cheers...
Yeah, I noticed that myself. I just took a look at the sizes of the files, and they are so small it will never cause a problem for me (server storage), so if you like you can just keep the links for the downloads as they are, I'll store these mods for as long as you like. I won't delete these files there is really no need.
If you noticed that the files are downloaded directly from my website server, so no one has to enter my webpage to access them.
Cheers...
Re: Released Mod Threads
Hi,
I have a question. Can you change the location, day and time of arrival for units?
Example: you want to have Jeb Stuart arrive on 1, July.
If you can how would you do that?
Thanks,
I have a question. Can you change the location, day and time of arrival for units?
Example: you want to have Jeb Stuart arrive on 1, July.
If you can how would you do that?
Thanks,
- Little Powell
- Reactions:
- Posts: 4884
- Joined: Thu Sep 18, 2008 10:25 am
Re: Released Mod Threads
franco wrote:
You can do pretty much anything you want in scenario modding. Are you wanting to mod a particular scenario, or create one from scratch?Hi,
I have a question. Can you change the location, day and time of arrival for units?
Example: you want to have Jeb Stuart arrive on 1, July.
If you can how would you do that?
Thanks,
Re: Released Mod Threads
Hello everyone,
(For the mod creators or those who manage this important section of the forum) :cheer:
It would be, 'good thing', to indicate the version number of the mod.
This is to highlight new versions that are updated. :silly:
(For the mod creators or those who manage this important section of the forum) :cheer:
It would be, 'good thing', to indicate the version number of the mod.

This is to highlight new versions that are updated. :silly: